Flash Support Coming to iPhone?

So says Gear Live, who claims "reliable sources" tell them that it should be coming "very soon." What about those pesky technical issues that were supposedly keeping us from enjoying embedded YouTube Videos (without the iPhone's YouTube app) and amusing Homestar Runner games directly on the iPhone? Supposedly that was all a big lie, the real issue was on the business side.
Maybe this end-of-February mystery event will be about more than just the SDK?
| Tweet |
|
|
Next up →
Apple Making Games for the iPhone?Leave a Reply
Note: Comments must be civil, respectful, and on-topic. If a comment does not add to the conversation, if it contains spam advertising, or inappropriate language or content, it will be removed. Insulting the topic, author, staff, site, network, or other commenters will result in the comment being marked as spam and potential prevent future comments from appearing on the site. Do not post as a business or your comment will likely be confused with spam. Comments containing links may be held for moderation. Relax, enjoy, and share in the discussion.





























I know average web users (no pr0nTube jokes) may be clamoring for this, but as a web developer (who frequently uses Flash), I was kinda happy without it. Personally, it made me look for ways to achieve similar thiings with AJaX and other open, non-proprietary standards-based technologies, which often reduced "noise" and led to cleaner work.
Silverlight, Flash, and even QT can't be the only delivery systems, chewing CPU cycles, draining batteries, and otherwise adding whack-a-mole clutter to the web.
So, for me, this is a mixed blessing.
I'd have much rather an open video wrapper standard have been developed and pushed cross-platform.
Gruber thinks the flash has no sizzle:
http://daringfireball.net/2008/02/newsflashno_flash
And yet more from Gruber, counter-pointing the Wall Street Journal:
http://daringfireball.net/2008/02/flimflash
And: