Join our iPhone, iPod touch, iPad and Apple TV community today! Register Here | Login

Trism Developer Clears $250K Since App Store Launch

By , Friday, Sep 19, 2008
2

Daring Fireball points to this Twitter from Raven Zachary as a reason why developers will put up with Apple’s capricious and communication-challenged App Store:

Trism, the $5 gravity/tilt-assisted iPhone puzzle game by Steve Demeter, has made $250,000 since July 11.

We’re pointing to DF because they’re right.

And for more on the other side of the App Store debate, check out the latest episode of MacBreak Weekly from TWiT, where Scott and Alex take complaining developers to task, pointing to PodcasterGate as something that could threaten Apple’s revenue stream if Amazon or another major company sited it as precedence for releasing their own music catcher Apps, bypassing iTunes, instigating Apple shareholder lawsuits, and other corporate level intrigue.

Agree or disagree, all sides of the issue are definitely upping the debate. (And Trism may just have given one side 250K more arguments in their favor…)

← Previously

Apple Spinning Custom “PA Semi” ARM Chipset for Next Gen iPhone?

Next up →

AT&T Reports: iPhone 3G Data Usage “Sub-Par” and 4G’s Future
  1. Alan Wolan says:

    Have you seen the new iPhone ATM application? Check it out at: http://moneyology.com/moneyology-videos-4.htm

  2. Brian says:

    I have to agree with Steve Demeter, what Apple has done is amazing! We launched our grocery list application a little over a week ago and the response has been amazing. We’d of sold 1/100th the numbers on our own and it would of cost a fortune.

    viva Apple, viva the App Store!

Leave a Reply

Note: Comments must be civil, respectful, and on-topic. If a comment does not add to the conversation, if it contains spam advertising, or inappropriate language or content, it will be removed. Comments containing links may be held for moderation. Relax, enjoy, and share in the discussion.