Apple Becoming a Gaming Power House?

Back in September, TiPb posted a few articles in regards to Apple becoming a major player in the hand held gaming wars. We faced off the iPhone against Sony's PSP and Nintendo's DS.

The main question to be answered is should Sony and Nintendo be worried? I'd say yes, indeed they should be worried. Business Week seems to feel the same way as well. Some of their points are right on key with what we had to say back in September (see the articles linked above). While that is no doubt a coincidence, here is what they had to say:

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blockquote>Now look at Apple's advantages over competitors. Apple already has more titles for its games than both of the other two combined. And aside from the free ones, games on the App Store sell at prices ranging up to $9.99 and sometimes a little more. Compare that with the $20 to $40 for Nintendo DS games and the $10 to $40 for games on the PSP.

This goes along with exactly what we said, doesn't it? How about this one?

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blockquote>And with Apple selling via iTunes, there are no costs associated with the distribution of physical media. All games are downloaded directly to the device. And in the event the game is buggy, the developer can easily issue an easy-to-download fix. The developer gets 70% of the sale and Apple keeps 30%, with no one else to get in the middle. Nintendo and Sony partners have to worry about shelf space at stores, shipping, returns, defective merchandise, and even the occasional shoplifter.

Also a good point that we stressed a few months back. With the holiday season fast approaching, it should be mighty interesting to see just how the hand held gaming wars works out.

For more gaming coverage from TiPb be sure to check out these articles.

(Via Business Week)

Jeremy

Community editor. Tech enthusiast. All-around geek.

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Reader comments

Apple Becoming a Gaming Power House?

16 Comments

the problem is the DS is way cheaper than the iphone and you need to sign a contract for voice and probobly data and given most DS are used by 10 year olde I doubt parents will be anxious to buy them an exxpensive phone

I'm waiting for apple to make a console and compete with xbox and playstation I know fwy would have the most high powered console and the best design it will happen sometime

Apple continues to innovate and kick butt :)
The ds and psp dont make sense, why buy a device if it can only play games? games get boring after awhile. (i sold my ds on ebay after 2 days of use, lost 30 bucks out of the deal)
And please dont say the psp can surf the net, its browser is horrible, it takes an hour just to type stuff in lol@psp. Ipod touch/iphone FTW!

@ieri:
has your phone replaced your pc? does your coffee maker bbq steaks? why would you buy a single use device? because single use devices often perform its specific task better than the all in one devices.. my phone is an adequate mp3 player.. its not replacing my creative zen though.... the zen does the music palyer thing very well........ same with gaming. I dont expect my wii or 360 to have word processing applications. I expect them to play games. and do that one thing well. the iphone may be good for ok all around applications. it could be an ok gaming device too, but the lack of an actual button interface, combined with its high price and lack of dedication for advancing gaming apps could easily hurt it.

"has your phone replaced your pc?"
Almost, all i need is for MS to develop Office for iphone, and for iphone to connect wirelessly to printers, and im done with a PC.
Second, this was just my opinion. Im 18 years old and i feel that these gaming devices are a little out dated and not suited for grown ups to be carrying. I can do t all on my iphone or ipod, why buy the other ones? It just doesnt makes sense. But others situations might be different, idk.

oh, and the iphone was created to put all your devices into one, to answer your question on why i would replace them

I sit in bed on my iPhone, not my MacBook. Check out Fieldrunners. It's a perfect example of what an iPhone should be.

Are you nuts? There may be quantity, but there's an astounding lack of quality. When the iPhone's games start comeing en masse from EA, Actiblizzard, Ubisoft and other AAA budget developers, THEN we can have this discussion. Until then, the iPhone is FAR behind as a competitve gaming platform.

I sold my PSP after I got my iphone. Movies, games, good internet connection, and music all in one. Who needs anything else.

@Chris
excuse me ?
EA does make games for iphone, bud. why dont you pick up an iphone sometime, the quality of the games are amazing. And if its so far behind, why is it beating out psp and ds put together? yeah, thought so

I don't think the iPhone will become a true 'gaming powerhouse' until there is an external pad/button like we've seen being developed for jailbroken iphones. Yes some new innovative games will take advantage of the touchscreen and accelerometer and very simple games not requiring quick input will be popular. I just can't imagine always having to cover up part of the screen with your input gestures.

Doubt they should be, the games we see here are mostly timewasters while the DS and PSP games are essentially portable home console games for the longer jouneys etc.
The phrase "Jack of all trades, Master of nothing" springs to mind...

Nearly every game right now on the iPhone is crappy. Some are cute, fun for a day or so - but a million times behind a big production psp/ds game!

iErik, you can laugh your ass off all day long, but it only makes you look iGnorant. To act so smug about something you clearly have no clue about is bad form, even on the internet, and frog obviously has much more of a grasp on the situation than you. In fact, I'd go as far as to say none of this is really a matter of opinion, the iPhone is simply not standing toe-to-toe with the platforms that own the handheld gaming market yet. That's a clear-as-day fact.
Should Sony and Nintendo be worried about losing market-share? Most definitely. The iPhone is a killer device, and its growing library of games is only getting better with time. In fact, I've been a die-hard video game player since the Atari days, and even I am racking up far more play-time on my iPhone than my PSP or DS, strictly out of convenience. When you have an audience's attention on lock-down like that, the rest of the market has good reason to be nervous. But that's far from saying Apple has much of anything to compete with the top-tier titles published for the DS or PSP at this point. What the iPhone has right now is mostly a lot of accessible, casual-centric games of extremely varying quality. Massive amounts of shovelware is readily available, but the dreck is thankfully off-set by quality efforts like de Blob, Fieldrunners, Missile Command and Apple's own Poker (even if they're in short supply). But even the best of them can hardly dream of competing with the the likes of LocoRoco, Legend of Zelda, God of War, GTA, or Castlevania, which are a very small sampling of the must-have releases tearing it up for the "other guys". These titles have had crazy amounts of time and money pumped into their development, by award-winning teams of seasoned industry vets, and it's actually unfair to even put 99% of the iPhones titles up against them. It's not just the costs of physical media that make PSP and DS games more expensive, its also the costs of developing such high quality software (which can, at times, even rival home console releases from only a generation back).
I have no doubt the iPhone will start to see a steady flow of hotly anticipated releases from publishers already firmly established in the game industry. But just because a few of them have dipped their baby-toe in the water, doesn't mean it has happened yet.