Apple announced today that they're revising controversial sections of their developer program license and for the first time publishing their review guidelines:

We are continually trying to make the App Store even better. We have listened to our developers and taken much of their feedback to heart. Based on their input, today we are making some important changes to our iOS Developer Program license in sections 3.3.1, 3.3.2 and 3.3.9 to relax some restrictions we put in place earlier this year.

In particular, we are relaxing all restrictions on the development tools used to create iOS apps, as long as the resulting apps do not download any code. This should give developers the flexibility they want, while preserving the security we need.

In addition, for the first time we are publishing the App Store Review Guidelines to help developers understand how we review submitted apps. We hope it will make us more transparent and help our developers create even more successful apps for the App Store.

The App Store is perhaps the most important milestone in the history of mobile software. Working together with our developers, we will continue to surprise and delight our users with innovative mobile apps.

So 3rd party cross-compilers like Adobe Flash CS5 are back in, but perhaps more important the cross-compilers used to create games are less nebulous as well. Oh, and maybe the FTC and EU can now switch gears from policing app markets to, you know, looking into SMS rates?

Registered iOS developers can find the newly published guidelines at

[Apple PR]