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Everything Development

Apple Publishes iTunes LP and iTunes Extras for Developers

By , Thursday, Nov 26, 2009
5

Apple.com has published a new page with information on iTunes LP and iTunes Extras for Developers:

Here’s everything you need to know to create a rich, interactive experience around your

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Are WebApps a “Gatekeeper”-Free Alternative to the iPhone App Store?

By , Tuesday, Nov 24, 2009
9

TiPb’s joked before that Apple may well consider “sweet” WebApps the alternative for developers who want to release iPhone apps outside the App Store and its “gatekeeper” model, but others

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UPDATED: Phil Schiller Addresses App Store — Not to Developers but to BusinessWeek

By , Monday, Nov 23, 2009
24

UPDATE: As expected, Rogue Ameoba’s Airfoil Touch has been approved, with the original graphics displayed from Mac OS X. Meanwhile, Gx5 tells us it took over a year to get

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Gameloft: 13% of Revenue from iPhone, Nobody Making Money on Android

By , Friday, Nov 20, 2009
22

Gameloft — and other developers according to Gameloft — are cutting back on development for Google’s Android platform due to the “weakness” of the Android Market. According to Reuters,

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More on the iPhone (and iPod touch) Development Advantage

By , Wednesday, Nov 18, 2009
5

Instapaper and Tumblr developer Marco Arment riffs on the NYT‘s article on Palm webOS’ trouble wooing developers, and it’s predictably good stuff.

His major point is that with its

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Apple Retail to Release Concierge App for iPhone?

By , Monday, Nov 16, 2009
24

MacRumors has heard from multiple sources that Apple is planning to release a (presumably free) Concierge app for the iPhone and iPod touch that would:

…provide many of the same

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Apple Using Static Analysis Tool to Find Private APIs, Reject iPhone Apps

By , Monday, Nov 16, 2009
15

Speaking of Storm8, Unity-engine code, private API, and Gruber, A recent Twitter exchange between him shows just how seriously all of this is now being taken

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Apple Rejects/Removes Unity-built Games to Protect User Privacy

By , Saturday, Nov 14, 2009
11

It looks like Apple is using its rejection power for good this time — removing games built on the Unity engine which included private-API calls that could be used to

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Apple Hiring Gaming Engineer for iPhone Team

By , Saturday, Nov 14, 2009
19

Apple is looking to hire an experienced multimedia engineer for the iPhone and iPod touch, who’s a passionate gamer and has shipped at least one “AAA” game in the last

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After 3 Months, 3 Rejections, Airfoil Speakers Touch Ships, Developers Leave iPhone

By , Friday, Nov 13, 2009
48

After submitting a minor .1 bug fix for Airfoil Speakers Touch 1.0.1 [Free - iTunes link] for iPhone and iPod touch, longtime Mac developers Rogue Amoeba waited for what

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