David Gelphman, former graphics and imaging engineer at Apple, talks to Guy and Rene about working on Postscript at Adobe, his time at General Magic, and how to avoid inverting bug fix prognostication equations. (Part 1 of 2)
Guy English of Debug, Marc Edwards and Seth Clifford of Iterate, and Rene Ritchie of iMore team up to talk WWDC 2013 with guests Mark Kawano, Don Melton, Dave Wiskus, Dan Morin, Brad Ellis, Brent Simmons, and more! Also: Hall of Fame awards!
Brent Simmons, Dave Wiskus, and John Gruber join Guy and Rene to talk about their new app, Vesper, the value of ideas and collecting them, the art of collaboration, flat design, accessibility, testing, app pricing, and more. Also: Mad Men.
Don Melton, former Engineering Director of Internet Technologies at Apple, returns for a special follow-up episode with Guy and Rene to discuss the newly announced Google Blink and Mozilla/Samsung Servo HTML rendering engines, and to tell us what us which new bear he's trying to get dancing.
Ben Lachman and Robert Cantoni join Guy and Rene to talk about their list manager app, Ita, and the possibilities of it coming to the Mac, blogging as a duet, the importance of accessibility, and how to have a really Nice Mohawk.
Mike Lee of the New Lemurs talks to Guy and Rene about airline Java, Delicious Library, Tapulous and the early days of iOS, United Lemurs, VC mistakes, the Obama and Apple Store apps, the Appsterdam project, New Lemurs, and dressing like a space pirate.
Don Melton, former Engineering Director of Internet Technologies at Apple, talks to Guy and Rene about assembler on the Apple II, open-sourcing Mozilla, building Nautilus, creating WebKit and the Safari browser, teaching bears to dance, and cleaning cusses from code bases.
Tammy Coron of Nickelfish talks with Guy and Rene about coding (and re-coding!) the iMore app, the TRS-80 and text adventures, computers in schools, teaching kids to code, and surviving the zombie apocalypse.
Matt Drance of Apple Outsider and Bookhouse talks with Guy and Rene about working at and with Apple, the unsung heroes of software,the difference between marketing and developer-driven management, how to get started, and twiddling the PS4 bits.