Guy and Rene talk to the Iconfactory's Craig Hockenberry and Sean Heber about Twitterrific 5, the early days of the iPhone, Chameleon, beefs with nibs, underscores, colons, and ternary operators, App Store realities, and the importance of blame avoidance optimization.
Guy and Rene talk to Dave Teare, co-founder of Agile Bits and co-developer of 1Password for Mac, iOS, and pretty damn near everywhere else, about project management, killing features, customer support, the challenges of going cross-platform, and the motivational value of coding Java for HP.
Guy and Rene talk to Michael Jurewitz (Jury), formerly developer tools evangelist at Apple, now director of product development at Black Pixel, about Kaleidoscope 2, the realities of Apple, how to ship software, how to price software, and dealing with that Daft Punk helmet.
Guy and Rene talk to Paul Haddad of Tapbots about coding on NeXT, deploying Tweetbot and Netbot on multiple platforms, for multiple services, pricing for scarcity, in-app purchases, push notifications, iCloud sync, and his beef with AppKit. This is Debug.
Hey, we have an all-new podcast! It's called Debug. I'm co-hosting it with Guy English of Kicking Bear. It focuses on development, especially iPhone, iPad, Mac, and game development, but we'll be covering other platforms as well. Where Iterate is all about designers, Debug is for developers. Think of it as director's commentary for your apps! And we managed to score a seriously special guest to help us kick off. So without further ado, here's s01e01:
Guy and Rene talk to Loren Brichter of Atebits about working on the iPhone at Apple, Tweetie at Twitter, and now Letterpress on his own. OpenGL, Game Center API, in-app purchases, iOS 7 feature requests, and other assorted nerdery follows.