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iMore 2.1 for iPhone - Now you can login with Facebook, Twitter, Google, Microsoft, and Mobile Nations Passport!

Small but awesome update to our very own iMore for iPhone app today -- Mobile Nations passport integration. Existing readers can still login with their iMore accounts, of course, but readers from other Mobile Nations sites can also login with Android Central, CrackBerry, and Windows Phone Central accounts, and brand new readers can now login with Twitter, Facebook, Microsoft, and Google accounts as well.

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In the age of iCloud, does Apple need to maintain a monstrous iTunes?

Breaking up iTunes is Peter Cohen's number one want for OS X 10.9. He's probably not alone on that front, I myself went as far as saying I'd love to see the Podcasts app broken away from iTunes and released as a stand alone as on iOS. On their iOS devices, Apple has made the iTunes experience so much better than on the desktop, and it's been this way for a long time. And, with iCloud at their disposal, Apple could easily strip apart the "bloated, unwieldy mess" that is the current iTunes desktop experience.

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Apple starts dressing Moscone West, shows exactly what we were expecting

iOS 7, right? Apple has started dressing the Moscone West with this years banners, and the latest one shows us exactly what we expect to see. After all, 7 comes right after 6. If indeed this is the logo for the new version of iOS -- noticed by Macstories -- it's definitely a more simple, elegant affair than years previously.

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Dispatch for iPhone review: If you're buried in emails, you need this app now!

For those of us that have lots of emails to keep up on everyday, the default iPhone mail app can be somewhat lacking. There are other options in the App Store but it always seems to be give and take. Dispatch aims to close a good majority of that gap by providing functionality that makes you more productive. With support for snippets, multiple account types, extensive share sheets, and more, Dispatch may just give apps like Mailbox a run for its money.

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What's the future of mobile gaming? - Talk Mobile

As much as mobile technology has advanced in the last five years, the evolution and revolution of the next five years is going to be even more drastic. Who would have thought that today we’d have cellular data connections that outstrip most hardwired home connections, or screens with pixels so small we can’t discern them with the naked eye? Or that we’d be cramming all of this into phones a quarter of an inch thick?

Five years ago the best games we had were basic racers, two-dimensional strategy games, and variations on board and card games. Today when you fire up your app store there are graphically-rich racers, intense shooters, interactive puzzles, physics engines put to work powering animated slingshots, and so much more.

Just what does the future hold in store for mobile gaming?

Let’s get the conversation started!

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Best addicting games for iPhone and iPad

iPhones and iPads are excellent gaming devices. Games available for iOS include just about every genre imaginable: strategy, arcade, puzzle, hardcore, board games, and more. Some of these are downright addicting and have the power to keep you glued to your device for hours and make it feel like only a few moments. That's what we're taking a look at today -- our favorite addicting games for iPhone and iPad.

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The best indie games for iPhone and iPad

It doesn't always take a huge development firm and investors with an endless budget to develop a great game. There are lots of indie developers out there that prove every day it doesn't take a million dollars to produce great games. Sometimes it just takes a great idea.

There are thousands of great games by indie developers in the App Store. Here are the ones we think you should definitely be playing on your iPhone and iPad.

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Debug 15: Simmons, Wiskus, Gruber, and Vesper

Brent Simmons, Dave Wiskus, and John Gruber join Guy and Rene to talk about their new app, Vesper, the value of ideas and collecting them, the art of collaboration, flat design, accessibility, testing, app pricing, and more. Also: Mad Men.

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Vesper for iPhone review: Collect your thoughts with one part notes app, one part lists app, shaken, not stirred

Vesper -- Brent Simmons, Dave Wiskus, and John Gruber's Vesper -- is part list-maker and part note-taker, and so strongly opinionated about how it balances both that you'll fall instantly in love... or want to kill it on sight. This isn't your UIKit convention, your lowest common denominator, or any other concession to the mass-market. Everything about Vesper, every choice about every feature, liberates only through constraint. Because it allows for just a very small set of very deliberate actions, Vesper frees you from the cognitive overhead of managing the management app, and forces you to simply fulfill its purpose -- collecting your thoughts.

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Why isn't mobile gaming better? - Talk Mobile

The quantity and quality of mobile games have exploded over the past few years. Game developers have been blessed with rapidly improving hardware and an ever-growing customer base that's becoming more comfortable with the idea of spending money for mobile entertainment. Mobile development studios like Rovio and Glu along with independent, one-man developers like Loren Brichter of Letterpress and Andreas Illiger of Tiny Wings are playing on the same field for the same dollars as long-time game studios like Electronic Arts and Rockstar.

But while the customers and dollars might be directed towards any one of those warriors, the battlefield itself is segmented. Is it better for a developer to target the expansive iOS or Android ecosystems and risk all of their work being lost in the fog of app storefront warfare, or should they go for less-populated venues like BlackBerry and Windows Phone, where they can be the big fish in the small digital pond? Do they try and support those features unique to specific platforms, like BBM or Game Center, or do they hit only the most common features across all platforms? And how do those answers change if they’re small indie developers, or powerhouse studios?

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