Game of the week: Little Generals

Game of the week: Little Generals

Little Generals by Smarter Apps trundled its way into the App Store this week, putting you in command of a cartoony military empire.

Little Generals is, at its core, Worms meets Risk. You and an AI opponent take turns battling for territory. Each side gets a tank, and jump back and forth taking potshots at one another on a randomized map with destructible terrain. You edit the trajectory and strength of your shot by dragging the guide around the screen, and let loose with one of many different weapons, such as napalm rounds and drilling explosives. The destructable terrain is pretty neat, but sometimes creates this weird cheese-peeling effect where a single, clean line will cut through the ground and have a cliff wobbly precipitously outwards after an explosion. Levels are also populated with various power-ups and obstacles for generals to interact with, like blimps overhead carrying mines and mailbox on the ground.  Some territories have factories which produce weapons and power-ups, but you have to log in to the game and manually collect them to enjoy the benefits. If you lose a battle, the AI has a chance to attack one of your territories and potentially take it away from you.

One of the best things about Little Generals is that it's free. You earn Warbux for winning battles, and gathering it from your capital by checking in on it at regular intervals, but you can also buy more Warbux with in-app purchases. Warbux are spent on fresh ammunition and new tanks. There's extensive avatar customization, and I can only assume that there will be a lot of stuff there in the future that will be unlocked with Warbux. The goofy style extends beyond the smack-talking avatars. The randomized global maps have great names for individual territories you invade, like West Mungvania, Duchy of East Zitbrook, and United North Frazzleistan.

There's no multiplayer yet (even with AI) unfortunately, and I would love to be able to use more than one tank in each battle like Worms (which is on sale this weekend, by the way). Game Center integration tracks your win count and achievements. The graphics are optimized for the new iPad's Retina display, not that the cartoony visuals need to be bleeding sharp.

If you're looking for a lighthearted wargame, be sure to commandeer Little Generals this weekend.

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Simon Sage

Editor-at-very-large at Mobile Nations, gamer, giant.

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Game of the week: Little Generals

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So in essence it is pocket tanks with re-done graphics and minus the pass and play system it had four years ago when I last played it on ios?

I thought the same. Everything is a remake. Angry Birds = crush the castle. Want to get rich just grab an old game and reinvent it.

While its possible to develop and complete a new game in 3 months (the time between Crush the Castle and the original Angry Birds debut), I don't think that it could be done with the polish that it had. But I knew immediately that this app was a different take on pocket tanks, which has always released a game and then sort of forgot about it, it was done on the pc and again on the app store. I love pocket tanks but to my knowledge they dont have an iPad version. And the way they handle the content (weapon packs that have to be purchased) I kind of hope they don't release one for the iPad. Either way, I think Little Generals may have more success because everyone appreciates beautiful graphics and it seems like they want to continue to expand the game.

hand raise Made me want to play it out of curiosity.
Turns out to be a great game, despite the lack of genitals of any size.

It's a fun game, but poor technically. I had it freeze up twice when selecting weapons. Very annoying. I ended up just deleting it.