The realities of indie app development
Developer David Barnard of App Cubby, a frequent guest on our podcast, has offered some insight into the recent Sparrow acquisition by Google, how it fits into the greater realities of indie app development, and what it bodes for the future of hand-crafted software on the iPhone and iPad. Suffice it to say, it's not all Angry Birds, all the time. In facts, it's hardly ever any level of Angry Birds, any time.
Given the incredible progress and innovation we’ve seen in mobile apps over the past few years, I’m not sure we’re any worse off at a macro-economic level, but things have definitely changed and Sparrow is the proverbial canary in the coal mine. The age of selling software to users at a fixed, one-time price is coming to an end. It’s just not sustainable at the absurdly low prices users have come to expect.
If Apple hadn't allowed or encouraged the devaluation of the App Store. If so many developers hadn't raced to the bottom. If so many users hadn't failed to support great software at reasonable prices. If. If. If.
Any time a model fails to provide sufficiently for all parties involved, that model changes. David does an excellent job explaining how it's failing, how he, as a developer, is dealing with the realities of the App Store economy, and what that means for the software we love.
Go read it.
Source: App Cubby