iPhone SDK Beta: Take 3

iPhone_20.jpg

After waking up on Tuesday to face the dreaded Blue-- er... Pink-Screen-of-Death (?!) that signaled the expiry of the 2nd beta release for the iPhone SDK, would-be-developers managed not to go to bed angry as Apple kissed and made-up in the form of SDK Beta 3.

Erica Sadun over on TUAW reports that the latest/greatest weighs in at 1.4GB, or just three-quarters the size of the original beta, with the matching firmware at under 200MB according to a commenter.

What new goodies does this release hold? We'll have to wait a bit to find out. But with the continual slow, grinding, excruciating march towards an anticipated June release (WWDC? June 30 at 11:59 pm? Little help?) waiting is something iPhone lovers are used to.

Rene Ritchie

Editor-in-Chief of iMore, co-host of Iterate, Debug, Review, Vector, and MacBreak Weekly podcasts. Cook, grappler, photon wrangler. Follow him on Twitter and Google+.

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iPhone SDK Beta: Take 3

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They changed some tableview stuff, breaking a couple of my program for an hour until I figured out the new rules.
I wish they were at the stage where the interface was frozen but they were only adding features/squishing bugs. But not yet, apparently.

Is it true Interface Builder still isn't "complete" in terms of touch controls? That would seem to indicate more head-ache worthy updates in the future...

Dunno. I haven't used interface builder. Frankly, I don't see the point. For iphone applications, feels to me like the time saved would be small, as setting up the interface is pretty quick. Also, in my case, most of the interface elements are dynamically-generated.