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It looks like Apple has begin to approve some 3rd party web browsers for the iPhone. Like the (Jobs save us) "fart" apps that were pulled or pending for a long while only to flood the market on some magic-8-ball decided day, some of these web browsers were biding their time in the App Store approval queue for a good long while according to MacRumors:
As I've said many times before on TiPb, I'm a Palm guy going back to the Palm V, and Treo guy going back to the Treo 600. When Palm essentially abandoned that user-base (see my Palm Treo Pro Round Robin video and review) a few years back, I abandoned them and dove headlong into the iPhone (and now the iPhone 3G).
I still have a very warm spot in my heart for Palm, however, their innovation in the smartphone space, and their focus on zen-like user experience. So, when Palm announced their new WebOS platform and premiered their new Pre handset at CES (see our new baby sibling site PreCentral.net for all the details and a massive hands-on video), I was more than just a little ecstatic. I won't lie, it's the first post-iPhone device that's caught my attention.
Don't get me wrong, I still fear for Palm -- the market is much more crowded than it was when they helped create it, and for all the problems WebOS and the Pre solve, they bring their own set to the table. However, watching the Palm Keynote fro CES I, presented by former Apple iPod father Jon Rubinstein and Palm founder Ed Colligan, two things stood really stood out for me:
What Palm outright stole from the iPhone and put in the Pre
And what Apple should immediate steal from Palm and put into the next iPhone OS.
Not going to classify this as humor, given how much an unlocked iPhone goes for in Taiwan or Hong Kong (still no official carrier in China yet!). Poor guy, but hopefully a cautionary tail for subway iBowlers everywhere. (via Gizmodo)
About the only time Apple updates iPhone sales numbers is during their quarterly conference calls. Last time Steve Jobs himself showed up to crow about the iPhone hitting 10 million ahead of schedule and outselling the BlackBerry. This time? We don't count on it, but with Steve Jobs, we can never count anything out either.
Microsoft CEO and current CES Keynoter Steve Ballmer, prior to the original iPhone 2G's launch, had quite a bit to say:
“You can get a Motorola Q for $99. [...] [Apple] will have the most expensive phone, by far, in the marketplace.” [...] “There’s no chance that the iPhone is going to get any significant market share. No chance.”
I've never found a good compact headset. The default Apple ear buds that ship with the iPhone (and every iPod) just don't stay in my (must be mutant) ears. Likewise every other earbud I've tried had fallen out in the matter of seconds. Even the ones with over-ear hooks flop to the sides with annoying consistency. And Apple's original in-ear headset? Didn't quite fit in my ears so I gave them to my sister.
So it was with great and possible anticipointment that I decided to brave this world again and hope beyond hope that not only would Apple's new In-Ear Headphones with Remote and Mic work well and be convenient, but that it would work at all.
The iPhone has been available for an while now and folks have made it a part of their daily lives. Now, with so many applications, surely people are using the iPhone for more than making phone calls. So, I thought I would outline how I use my iPhone 3G on a daily basis. Ready, here it goes!
Jason Oxman of the CEA confirmed Saturday that the group "dedicated a special area at the 2010 CES to Apple-related CE manufacturers." That immediately sets up an alternative for companies thinking about exhibiting at Macworld 2010, which will not have Apple present for the first time in 12 years.
Game time! Topple is a quick, tower building game that is theoretically simple yet surprisingly addictive.
The goal of Topple is simple - build a tower to a goal line without having it fall down.
Sounds simple enough...especially in the first few levels when you have pieces that look like they belong in Tetris. However, as the levels progress, the pieces get more and more complex - including small octagonal pieces, pieces that have triangular sides, etc. Added is the fact that as your progress, the "base" upon which you build your tower is no longer flat, and the goal line is farther away.
Well, suffice to say, I found myself yelling at my iPhone a few times..."No, no, lean this way, no, don't fall!!......$%@#$". I got a few strange looks.