AT&T appears to be down in North Carolina and maybe Georgia right now, but luckily TiPb readers still have land lines to light up our alert lines. We're not sure whether it's voice, data, or both as we're getting lots of different reports. If you're having a problem with your iPhone on AT&T, let us know where you are, what kind of service outages you're experiencing, and if you've heard anything from AT&T.
Having played Spider on the iPhone, I was really excited to see what Spider: Bryce Manor HD had to offer for the iPad. As with most iPhone to iPad games, the experience is much better having the increased screen real estate. Let's take a look at the game.
div>The premise in Spider is that you play a spider in the forest who makes its way into the Bryce Manor. Because of this, you have a wide variety of locales from the outside forest, closets, bathrooms, cellars, attics and more. The point of every level is to unlock an exit portal after defeating a certain amount of enemies.
Movement is accomplished by tapping and holding the direction on the screen you wish to walk. You can leap great distances by swiping your finger in the direction you want to go. You can spin webs by tapping the spider, then swiping the direction you want; that will spin a section of a silk web. You need to interlace at least three pieces of silk to make a web.
Take all your social media streams like Facebook and Twitter, flow them into a daring, dynamic iPad magazine and you have Flipboard. Billed as "everything you care about in one place" it will no doubt delight those who live for what our friends and those we follow are recommending, and annoy those who think the social web is a noisy, confusing crap-shoot. (Those deliberately without a social graph, of course, need not apply).
For me the key will be wether it gets stuck on meme-heavy, oft-repeated (or re-tweeted) content or whether it helps me better discover those little gems discovered by my more adept friends.
Once in a while there is a game that comes out that is simple, fun, addictive and priced for the masses. Ladies and gentleman I give you StarDunk!
StarDunk is brought to us by the fine folks at Gozilab that made iMoki. The premise behind StarDunk is to make baskets (as in basketball) with a ball and complete globally against other players. You have two basic game modes; offline and online. Offline is where you hone your skills and when ready you are ready, compete online.
Wow, wow, wow, that went fast. The TiPb iPhone 4
Accessory Store had thousands of free iPhone 4 bumper cases to give away and boy did you come get them. They're sorry they ran out but they're really happy so many of you are doubling your bumpers and doubling your fun, and getting a backup, an alternate color, a second bumper case to do with what you will.
Phones aren't perfect. Free stuff just might be. They love their customers. They'll be back soon with another give-away.
Apple has added the Nokia N97 mini to their (growing?) list of smartphones that suffer from the now-infamous "antennagate" death-grip. Here we see the N97 dropping from 7 to 3 bars.
Of course, iPhone 4 doesn't suffer from death-grip but death-touch, a single point of attenuation on the bottom left side. Apple made a trade-off for better overall reception and increased battery size at the expense of that single point of death-touch in low signal areas, but has since attempted to draw attention to the greater, industry-wide death-grip. (Though there's at least one video out, not from Apple, showing the new Samsung Galaxy S succumbing to a death-finger all its own.)
Meanwhile, David Chartier has started Don't Hold it Wrong, a log of similar videos as well as manuals where manufacturers point out attenuation areas on many different phones.
It's not surprising the whole "antennagate" hasn't faded away yet. It is a little surprising Apple's still adding to the attention. Video after the break.
I just launched iCal (by accident!) and was greeted with the dialog box above, asking if I'd like to upgrade to the new MobileMe Calendar beta. Um. Okay. I went through the upgrade, which launched Safari and had me log into my MobileMe account, only to get a server error and a request to try again. Second time was the charm, though, and all my events were updated and I now have the shiny new -- clearly iPad-inspired -- MobileMe Calendar Beta at my beck and call.
For the MobileMe Mail Beta, I requested an invitation and received an email confirmation, so this was different. Anyone else getting "invited" into the MobileMe calendar beta this way?
During Apple's Q3 2010 conference call, CFO Peter Oppenheimer revealed that Apple's massive North Carolina data center is on schedule and should go online in 2011. Oppenheimer didn't reveal what the data center would be used for but rumors persist of an iTunes.com streaming music, TV, and movie service.
With 100,000,000 iOS devices sold to date, additional rumors of an iOS Apple TV, and countless desktop iTunes installs on the market, pushing that much content would certainly need a world-class data center.
If this year's iPod touch event in September doesn't offer any clues, maybe next year's iPad event will?