Okay, how many people have taken a while to get used to the soft keyboard on the iPhone? Show of hands? Okay, now put your hands down, you all look silly.
I admit, it has taken (and still is taking) me some time to get used to the soft keyboard. I came over to the iPhone from a Treo 680 (which was my first phone keypad) and I still find myself missing the hard keys with the tactile response. But they soft keypad isn't horrible, it just takes some time to get used to.
Toby Vincent of SmudgeApps wrote in to let us know that along with general App Store distribution and the 100-device Ad Hoc method universities and beta testers have been using, Apple has just opened the door to a new system:
Back before my iPhone was torn from me (sniffle) for the Round Robin, Twitteriffic was (and will be again) my mobile Twitter client of choice. Since TiPb has also been looking into App development and iPhone UI lately, this all added up to make Craig Hockenberry's post today on furbo.org especially interesting. Hockenberry talks about the importance of making choices in development, about what features to add and what to leave out, and perhaps most importantly to us, in variety of different approaches:
For those of you waiting for Apple's new headphones, the patience you have displayed for the past 3 months has paid off. The day is finally here and you can now place your order.
blockquote>Hear every detail of your music every time you tune in with the Apple In-Ear Headphones with Remote and Mic. They offer pro audio performance and impressive sound isolation, and convenient buttons let you adjust the volume and control music and video playback.
The forums continue to grow and today we have a few interesting threads that you should not miss.
Sturamsden started a thread that asks the question I'm sure a lot of people who do not currently own an iPhone may be asking: should I wait until the next generation iPhone comes out before I make my purchase? To see what type of advice he is getting please head on over to his thread, how close is the next gen iPhone?
Quite some time back I reviewed Maximo's iMetal Earbud headset and thought they were a quality product. True to it's name, I liked the metal earbud housings vs. plastic, the sound was good, and the performance for phone calls was more than acceptable. I've had a chance to try out another Maximo product, the iMetal Isolation Headset, available here in the iMore Store for $69.95. So how do they measure up? How do they compare to the earbud headset that I also like from Maximo? Read on for the full review!
Joost, from the P2P masters who brought us Skype and Kasaa, went from hyper-anticipated start-up to barely whispered almost-forgotten in what seemed like the blink of an eye.
Well, according to Gizmodo, they're back baby, and with free WiFi streaming movies and media to sweeten the deal -- if only slightly:
It's kind of crashy, could use a better navigation UI and takes too long for movie streams to get going (and then when they do it's kind of finicky) but we definitely appreciate being to stream The Fifth Element over Wi-Fi in decent quality, when it actually gets going. More than anything though, it just makes us soak our pillow with even more drool dreaming of a Hulu app.
So, is the free-ness worth the -- what might just be growing -- pain? Think Joost has something here? If you try it out, let us know!
Patrik Aronsson let us know that MadInSweden has released their first iPhone game, Whack It: Frogs, intended to deliver a high level of graphics, music, and sound enjoyment. Why target the iPhone? According to Patrik:
The capacity and the possibilities inherent in the iPhone platform is just wonderful. The benefit of having the possibilty to execute a good idea without having to compromise is a thrill. Your own time is the only limitation
If you try it out, be sure to let us know what you think!
Of all the reviews I have to write as part of the Smartphone Experts Round Robin, I have a feeling this one is going to be the hardest. See, I was a Palm OS user since the Palm V and stuck with the platform through the Treo 680, before switching to the original iPhone.
That, year after year after year, Palm still hasn't been able to ship a successor to Palm OS Garnet is inconceivable to me to the degree that what I'm now holding in my hand, gorgeous and powerful though it may be -- isn't a Palm, isn't a Treo. Not really. I was funny about that in my video. I'm actually more than a little sad about it real life.
The Treo 800 series should really be running Palm OS 2.0 "Nova". Since it's not, however, I'm reviewing an HTC handset running Windows Mobile 6.1 -- something I'll be doing almost immediately again with the HTC FUZE/PRO.
How to handle that? To avoid redundancy, I'm going to stick reviewing hardware -- a front facing Qwerty this time, slider the next -- and breaking up the software into two parts. This review (and thanks to Dieter for the idea!) will focus on the traditional Palm core -- the four pillars of PIM (Personal Information Management). The FUZE review will cover everything else Windows Mobile (media, apps, maps, etc.)
Steve Jobs is likely set to unleash the hounds on Fox's The Simpsons TV show, after they thoroughly lampooned the iPhone and all things Apple on last night's episode. Check out both videos after the break. (Via Gizmodo)
While many sites are reporting that the iPhone App Store has hit 10,000, MacRumors says it's not quite there yet, but will be soon:
While several sites have reported that 10,000 iPhone Apps have been released into the App Store, the actual number of active iPhone apps that can be downloaded is about 9,676 as of today's count. The discrepancy comes from the fact that many apps have been removed from the App Store for various reasons (trademark infringement, discontinued apps, pulled and released).
With approximately a quarter of those being games, and a tenth each for entertainment and utilities.