i3DG to bring 3D content to iPhone, without the need for glasses [video]

How would you fancy viewing 3D content on your iPhone without the need for any nerdy glasses or a hardware upgrade? Well, Media artist Jitsuro Mase has invented an add on for iOS devices, which he is calling i3DG.

i3DG is a playful analog extension to an iPhone or an iPodTouch, converting its 2D display into a layered 3D view. Using the old technique of placing a half-silvered mirror at a 45-degree angle in front of an image, in a new context, the project extends upon 3D displays and iPhones. As a peripheral gadget, i3DG can support a wide range of different applications, from 3D videos and animations to accelerometer-based games.

The system used is known as the Pepper Ghost technique, more information can be found at the Pepper Ghost wiki page, it is all a bit of smoke and mirrors, well without the smoke anyway.

All that is needed to watch 3D content on an iOS device is the i3DG which is a small slip on box that contains the mirrors and of course media created in the correct format; which apparently is extremely easy to create.

The device has already won a honorary mention at Ars Electronica Festival 2010, it will be shown off again at The International Film Festival Rotterdam in 2011.

Take a look at the video after the break and let us know in the comments if you can see yourself using something like this.

[Source]  [via]

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UK editor at iMore, mobile technology lover and air conditioning design engineer.

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Reader comments

i3DG to bring 3D content to iPhone, without the need for glasses [video]


It never ceases to amaze me how simple minded people can be. Instead of judging what this product can or can not do, try imagining the possible innovations this could bring to the iPhone.
I thank Mr. Jitsuro Mase for his forward thinking. The technological possibilities of these devices seem boundless sometimes.

I can understand the implementation of 3D visuals on a hometheatre system but seems rather pointless on a handheld device.

@sillybear just because Mr. Mase displays forward thinking, doesn't mean that his product is sub-par (and cheap looking).
this product looks insanely cheap, and as Chavista pointed out, most games are created in landscape mode. Additionally, movies are terrible when watched in portrait mode. I think there is potential for this idea, and this is not that.

I for one think this is an awesome idea. Sure, the demo lacks a little something, but the idea itself is very sound.
Now, I'm curious, could there be 4 layers? 10 layers? 100?
At that point you're talking a much more realistic 3D, with a very inexpensive add-on piece.

I already think the the iPhone scream should be bigger, why would I spend money on a gadget to make it smaller

this is cool!
but this has so many limitations:
effective display is 1/3 of the already small display.
there are only 3 planes for depth and they are fixed.
there is no ability to send touch events to the screen.
I like the nintendo demo, where they use the front facing camera to create a parallax effect, better.

That's pretty slick for a tech demo. However, I'm not sure of the practical usage of it. I think others have echoed this sentiment with their comments.

Looks very limited, especially considering the small viewing space. You are basically limited to a 3rd of the normal screen space. Also, you are only allowed to view, not actually interact. I'm also wondering about weather visuals are able to move from one panel to another, such as from the third panel in the background to the first panel in the foreground.

I want this. I don't care how limited it might be, or how it cuts down on the screen space. It. Looks. Cool. And sometimes, especially for us "simple minded" folk, that's enough.

Thank you chaibynight this thing is awesome the only problem is I've been poking every where and I can't find a price or even a date on when it will come out

That's crazy. :) I hope there's another one for the movies.. like.. it should be horizontal.. That's a great one though! :)
- Omni 420 iphone app user

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