NVIDIA announces Project Shield, how does it compare to iOS and AirPlay?

Last night, during their CES 2013 press conference, graphics powerhouse NVIDIA announced their Project Shield gaming platform. It's running a close-to-stock version of Android, and will run Android apps. It's play Steam games (!!!). And you can play PC games using project shield as the controller.

Phil Nickinson from Android Central has already gone hands-on with Project Shield. The video is up top, and here's what he had to say:

It's hard not to get excited about NVIDIA's "Project Shield," the Android-based hand-held gaming system it unveiled this week at CES in Los Vegas. For one, it's really the biggest piece of news thus far. And for another -- it's just friggin' cool. NVIDIA has taken the traditional gaming-style controller, packed its brand-new Tegra 4 system inside of it, added a 5-inch, clamshell 720p display (NVIDIA's calling it "retinal") and added some truly astonishing gameplay.

Apple has the beaming stuff covered already with AirPlay, which lets anything on your iPhone and iPad stream video and apps to an Apple TV connected to a big-screen HDTV. Not everyone is thrilled with a flat piece of multitouch glass, even one with a gyro and accelerometer in it, as a controller.

We probably haven't heard the last of Apple's AirPlay and gaming plans, now that iOS 6 and Mountain Lion have begun converging their feature sets, but have we head enough yet to know where that future lies? What do you think of Project Shield as an alternative? Is it just a gimmick, a controller with a screen bolted on, that probably won't find appeal beyond a niche. Or will physical controls and the popularity of Steam and PC gaming be enough to make Project Shield a success?

Source: Android Central

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Rene Ritchie

EiC of iMore, EP of Mobile Nations, Apple analyst, co-host of Debug, Iterate, Vector, Review, and MacBreak Weekly podcasts. Cook, grappler, photon wrangler. Follow him on Twitter and Google+.

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