Real Racing 3 goes classic with Dodge and Shelby in latest update

EA has pushed out another update to Real Racing 3, that adds a bunch more cars, more events, and some visual tuning to make the already sublime graphics sing just a little bit more. The full changelog:

  • New cars – Dodge and Shelby add a collection of big V8 muscle cars to Real Racing 3
  • New events – compete in multiple challenging Series featuring a field of muscle cars hailing from Detroit
  • Difficulty tuning – faster and more accurate skill adjustment for even tighter competition
  • Visual physics enhancements – classic muscle cars come to life with realistic pitch and bodyroll
  • Improved cameras – enhanced sense of speed and motion yields a more authentic racing experience
  • Additional social networking options for enhanced Time Shifted Multiplayer and Cloud Save functionality

Besides the hot new cars, the difficulty tuning is what interests me the most. The last update changed the entire mechanics of how you play through the game, and with it, for some reason, some of the races became impossibly easy to win. I've not had much chance to put this latest version through its paces yet, but if you have and have noticed a positive change, let me know in the comments.

Richard Devine

Senior Editor at iMore, part time racing driver, full time British guy

More Posts

 

5
loading...
0
loading...
21
loading...
0
loading...

← Previously

Fuse for iPhone manages your Facebook, Twitter, Instagram, and LinkedIn accounts all in one place

Next up →

Dungeon Keeper launching for iOS devices this winter

Reader comments

Real Racing 3 goes classic with Dodge and Shelby in latest update

2 Comments

I stopped playing it with the last interface update. It seemed that the first release of RR3 was not making enough money for them, so they made it more difficult to play without paying. At least, that's what I found. Locked cars, a race limiter for some kinds of races and those types of things. Plus, I didn't like the new interface or the way repairs were forced, or a lot of the stuff they added.

I refuse to get sucked in to the whole IAP thing. I would happily have paid five or potentially even ten pounds for this game, but I draw the line at content being blocked until you have paid over large sums of money or spent hours completing the same races over and over to win money to progress.

My answer - search out a hack for 999,999,999 dollars and coins. It's easy to do on Andriod (and iOS I believe although it *may* require a jailbroken phone/pad). Now I can enjoy the game as it was truely intended and I don't mind having to win events to unlock content, just not having to put my hand in my pocket every time I want to progress.

I've updated the app today and have had a quick play on the first couple of races on the American Muscle series (the Cobra Races I still need to unlock as i'm not quite up to the qualifying series) and there does seem to be a slight improvement in gameplay and graphics - running on a clean Nexus 4.