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64-bit

Apple will require 64-bit support for updates to existing iOS apps by June 1, 2015

Apple has sent out word to their third-party app developers that any updates to their existing iOS apps must be made with the iOS 8 SDK and offer 64-bit support by June 1, 2015.

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64-bit Chrome web browser for OS X to officially launch in November

Google will launch the official, non-beta, 64-bit version of its Chrome web browser for OS X in November, a few months after an early build of the browser was made available on its Canary and Dev channels.

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Apple's 64-bit A7 chip "hit us in the gut," says Qualcomm employee

Despite Qualcomm's comments to the contrary, Apple's introduction of the 64-bit A7 processor used in the iPhone 5S, iPad Air and Retina iPad mini has sent people within Qualcomm into a panic. That's the word from an article posted to Hubspot by Dan Lyons - he of "Fake Steve Jobs" fame - who joined Hubspot earlier this year as "Marketing Fellow."

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Qualcomm executive dismisses 64-bit A7 as a "marketing gimmick"

A Qualcomm executive has claimed that Apple's 64-bit A7 processor is a marketing ploy. Anand Chandrasekher, senior vice president and chief marketing officer at Qualcomm, claims that there is no benefit to consumers from the processor being 64-bit.

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iPhone 5s to have 64-bit processor for twice as fast graphics and CPU

The iPhone 5s has just been announced from Apple's iPhone event today. It will be the worlds first phone to have a 64-bit processor inside which means twice as fast performance when it comes to graphics and CPU.

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Apple releases iTunes 10.4, 64-bit, Lion-compatible

Apple has released iTunes 10.4, with 64-bit support and Mac OS X compatibilit

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iTunes 10.5 beta for Mac is -- finally -- 64-bit, Cocoa app?

MacRumors is reporting that the iTunes 10.5 beta for Mac runs in 64-bit mode on Mac OS X Lion, and since the old Carbon APIs don't support 64-bit, it must have, at long, long last, finally been re-written as a Cocoa app. Before you get too excited, however, it still runs in 32-bit mode on older versions of OS X and doesn't particularly seem very Cocoa-like, at least at this stage. (Hey, at least the

I'd always assumed maintaining Windows compatibility was was hamstrung iTunes, forced it to do too much and stick with older API far too long. Sort of revenge for Microsoft Office on Mac. Wrapping up everything OS X does, like CoreAnimation, CoreAudio, and the other frameworks and bundling them up for Windows can't be trivial, after all.

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