Android Vs Iphone

Samsung makes fun of iPhone users, fails to show Galaxy Note features, in Super Bowl attack ad

Samsung has aired another of their good-natured iPhone attack ads, which should be an occasion for merriment and ego-prickly good fun. But once again the commercial feels like it missed it's mark. Or rather, the whole series of commercials still seem awkwardly in search of a mark. This one stars the latest in Samsung's broad-range of devices, each separate by a different Galaxy monicker and roughly 0.25-inches of screen size, the Galaxy Note. It's something that can't quite make up it's mind between being a phone and a tablet -- I'm not going to call it a phablet -- and that's either the best of both worlds... or the worst. The jury is still out. How big is it? 5.3-inches of HD Super AMOLED big, baby. (Yes, that's exactly inverse the iPhone's traditional 3.5-inches.)

It's also got a stylus.

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Android Captivate and Vibrant get reviewed -- the competition

AT&T and T-Mobile bring the Android competition with the Samsung Galaxy S-class Captivate and Vibrant

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Switching from Android to iPhone 4? Here's what you need to know

How to make the switch from Android to iPhone 4

iPhone 4 with its 960x640 retina display, easy-peasy FaceTime video calling, high quality 5 megapixel, back-illuminated camera that shoots 720p 30fps video, and the silky smoothness of iOS 4 convincing you to switch from Google's Android to Apple's newest handset? Worried about moving over your personal data like contacts, finding apps, getting used to the differences? Wondering where to get help?

Relax. You're in the the right place. Follow along after the break for everything you need to know (more properly, everything the TiPb iPhone Forums have taught us) about switching from Android to iPhone 4 and iOS 4.

(And yes, we've done webOS, Windows Phone</a, and BlackBerry switcher guides as well).

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Apple's magic developer numbers: 100, 100 million, and 1 billion

We've all heard huge numbers thrown around as measures of iPhone and iPad App Store success -- over 200,000 apps and 5 billion downloads being some of the most recent and most impressive. There's a couple of other numbers that are even more interesting when it comes to iPhone and iPad development: 100, 100 million, and 1 billion.

Roughly 100 million iOS devices have been sold to data and they are all broadly software compatible. There's some fragmentation to be sure -- older devices are slower, there's no cameras (yet) on the iPod touch and iPad, no GPS in iPod touch, iPad Wi-Fi, and the iPhone 2G. Apple mitigates this somewhat by offering services such as CoreLocation where, if no GPS is found, it gracefully degrades down to cell tower triangulation or Wi-Fi router mapping. Even the iPad with its odd-device-out 1024x768 display will frame iPhone apps or pixel double them, which is awkward but still workable, still compatible. When iPhone 4 ships, it will be precisely double the vertical and horizontal pixel count of previous generations, meaning older apps will simply look the same as they did before (using 4 pixels in the space they used to use 1).

Likewise, most iOS devices tend to get updated to the latest version of the OS, or at least fairly recent versions. While iOS 4 will drop compatibility for iPhone 2G and iPod touch G1, it will also be free for all other devices for the first time, ensuring iPod touch G2 and G3 owners are more likely to update.

Everything isn't perfect, but for a vast majority of apps it doesn't need to be. They just work.

The sheer size of that install base is stunning. Code an app once and deploy it to a theoretical 100 million devices -- and growing -- all with a drop-dead-easy to use icon on the home screen to help them get your apps?

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Apple, Google, AdMob, mobile advertising, privacy, and competition

Apple restricting third-party advertisers from collecting personal data if they are owned by another platform vendor could be a way of preventing Google's AdMob from competing directly on the iPhone with Apple's iAd, but it could also be a sign that Apple, cranky after leaked iPhone prototypes and iPad analytics, is determined to take back control of user data.

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Steve Jobs at D8 video: Google chose to compete against Apple

Steve Jobs doesn't see platform wars (maybe that's why they lost to Microsoft over PCs!), they just want to make the best products. Google has decided to compete with Apple. Apple took a tiny open source browser (he means KHTML/Konquerer) and made WebKit and left it open source, which is unusual for Apple. Now competitors use it too, WebKit is leading in mobile.

Nokia is still number one in smartphone, RIM number two. Apple still has Google services on iPhone and iPad. Just because they're competing with someone doesn't mean they have to be rude. (Wait, was that a zing at Adobe's ads or Google's I/O trash-talk... or both?)

Video after the break!

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Fake Steve goes Android for fake reasons

There's a legitimate argument to be made for leaving the iPhone and going to Android, but Newsweek's Dan Lyons (aka Fake Steve Jobs) utterly, bitterly fails to make it in his recent column on switching from Apple to Google's mobile platform.

First, he feels the new version of Android 2.2, Froyo, "blows the doors" off the iPhone OS. Only Froyo hasn't shipped to consumers yet, just like Apple's next generation operating system, iPhone OS 4, hasn't shipped to consumers yet.

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iPhone live! #101: You won't be disappointed

Steve Jobs keynoting WWDC 2010, White iPhone HD faceplates, more on iChat video, iPhone vs. Android, $97 iPhone 3GS, how do you push, iPhone at work, SSH tutorial, AT&T locks and etf, Chirpy, Bix, Groupon, and LinkedIn. Listen in!

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Can Apple afford to keep releasing only 1 new iPhone a year?

The pace of mobile is increasing and with new Google Android hero handsets dropping at an almost comedic every couple of months, can Apple afford to keep releasing only one new iPhone a year?

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So with Froyo, Android Nexus One can tether on AT&T and iPhone still can't?

Android 2.2 Froyo updates started going live yesterday for the unsubsidized, unlocked, once-upon-a-time sold directly by Google Nexus One, and it seems to include not only tethering but mobile hotspot (think MiFi, or mobile Wi-Fi router to share your 3G with multiple other devices), usable right now on AT&T -- just about the only carrier in the world that doesn't allow iPhone tethering.

Sure, AT&T is likely running tens of millions of iPhones and only a relative handful of Nexus Ones, but that's not the point. Apple introduced seamless, elegant tethering in iPhone OS 3.0 in June 2009, and while it looks like US iPhone users may finally get it in iPhone OS 4 in June 2010, that's a year after the rest of the world and now -- it's even after Android.

The iPhone is popular, we get it. AT&T's network probably couldn't handle that many people trying to use their "unlimited" plans on tethered devices, we have no doubt. The situations are completely different, we grant the point.

But it's so beyond ridiculous now that it can't -- and shouldn't -- escape mention.

(We'll also note for the record we don't know how long this will last, as AT&T may figure out a way to block it on unlocked devices and carrier-branded devices may remove it entirely or just bolt on a surcharge).

Video after the break.

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