C#

Debug 31: Miguel de Icaza on Mono

Miguel de Icaza of GNOME and Xamarin fame joins Guy and Rene to talk about Mono, the .NET compatible open source project that lets you build iOS and Android apps and games in C#.

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Debug 30: Casey Liss on C# and .Net

Casey Liss of the Accidental Tech Podcast (ATP) tries to sell Guy on the advantages of Microsoft’s C# programming language and the .NET frameworks.

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Novell MonoTouch Brings (Gulp!) .Net to the iPhone

Novell has announced MonoTouch, which will let developers write C#/.Net applications for the iPhone and iPod touch and compile them ahead of time, instead of the usual just-in-time method specifically prohibited by Apple's SDK.

Now, I'll state my bias at the outset -- I'm no more a fan of .Net than I am Flash, Silverlight, or Java. Code interpreters are historically more taxing on hardware and are far, far greater security risks than true native applications (most exploits target code interpreters these days). However, Monotouch compiling these ahead of time likely mitigates most of those factors. Indeed, they're

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