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	<title>iMore &#187; cocoia</title>
	<atom:link href="http://www.imore.com/tag/cocoia/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.imore.com</link>
	<description>More of everything iPhone and iPad</description>
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		<title>Cocoia icon resource updated for iPhone 4</title>
		<link>http://www.imore.com/2010/06/14/cocoia-icon-resource-updated-iphone-4/</link>
		<comments>http://www.imore.com/2010/06/14/cocoia-icon-resource-updated-iphone-4/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 18:34:12 +0000</pubDate>
		<dc:creator>Rene Ritchie</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cocoia]]></category>
		<category><![CDATA[icons]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iphone 4]]></category>
		<category><![CDATA[iphone 4.0]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[psd]]></category>
		<category><![CDATA[resources]]></category>

		<guid isPermaLink="false">http://www.tipb.com/?p=30983</guid>
		<description><![CDATA[<a href="http://cdn.imore.com/images/stories/2010/06/iPhone-4-icon-PSD.png"></a>

Working on an icon for your new <a href="http://www.imore.com/iphone-4/">iPhone 4</a> or <a href="http://www.imore.com/ipad/">iPad</a> app? Fresh from WWDC 2010, Cocoia have updated their PSD resource file to include not only the original iPhone/iPod]]></description>
			<content:encoded><![CDATA[<p><a href="http://cdn.imore.com/images/stories/2010/06/iPhone-4-icon-PSD.png"><img src="http://cdn.imore.com/images/stories/2010/06/iPhone-4-icon-PSD-400x297.png" alt="iPhone-4-icon-PSD" title="iPhone-4-icon-PSD" width="400" height="297" class="aligncenter size-medium wp-image-30984" /></a></p>

<p>Working on an icon for your new <a href="http://www.imore.com/iphone-4/">iPhone 4</a> or <a href="http://www.imore.com/ipad/">iPad</a> app? Fresh from WWDC 2010, Cocoia have updated their PSD resource file to include not only the original iPhone/iPod touch and iPad dimensions, but the new iPhone 4 114x114 Retina Display resolution as well:</p>

<blockquote>
  <p>Again, if you appreciate it, tweet this to help your fellow designers and developers make nicer icons for iPhone 4 (and beyond).</p>
</blockquote>

<p>As someone who admittedly skips over anything with a poor icon in the App Store, here's hoping Cocoia's generosity -- and passion for iconography -- is widely embraced.</p>

<p>Go grab it via the link directly below.</p>

<p>[<a href="http://blog.cocoia.com/2010/iphone-4-icon-psd-file">Cocoia</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imore.com/2010/06/14/cocoia-icon-resource-updated-iphone-4/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Apple iPad UI -- The Good, the Bad, and the Ugly</title>
		<link>http://www.imore.com/2010/01/28/apple-ipad-ui-good-bad-ugly/</link>
		<comments>http://www.imore.com/2010/01/28/apple-ipad-ui-good-bad-ugly/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 21:54:58 +0000</pubDate>
		<dc:creator>Rene Ritchie</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cocoia]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[ui]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=20179</guid>
		<description><![CDATA[<a href="http://www.imore.com/images/stories/2010/01/ipad_hero_20100127.jpg"></a>

Sebastiaan de With of <a href="http://blog.cocoia.com/2010/ipad-ui-roundup/">Cocoia</a> has posted another of his UI roundups, this time focusing on Apple's evolution of the <a href="http://www.imore.com/iphone-31/">iPhone interface</a> in the form of the brand new <a href="http://www.imore.com/tag/ipad/">iPad</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.imore.com/images/stories/2010/01/ipad_hero_20100127.jpg"><img src="http://www.imore.com/images/stories/2010/01/ipad_hero_20100127-400x254.jpg" alt="ipad_hero_20100127" title="ipad_hero_20100127" width="400" height="254" class="aligncenter size-medium wp-image-20135" /></a></p>

<p>Sebastiaan de With of <a href="http://blog.cocoia.com/2010/ipad-ui-roundup/">Cocoia</a> has posted another of his UI roundups, this time focusing on Apple's evolution of the <a href="http://www.imore.com/iphone-31/">iPhone interface</a> in the form of the brand new <a href="http://www.imore.com/tag/ipad/">iPad</a>.</p>

<p>He notes the expanded icon size of 72x72, and as-yet-unused 64 and 320 versions, along with more "earthy" metaphors, and since he designed the one for Classics, weighs in on the very similar looking iBooks.</p>

<p>Conversely, he's not a fan of the new "popover" UI element, calling it kludgy. And feels the repugnant, inconsistent look of the iPad iTunes application takes no advantage of innovations from either the iPhone or Mac, and is a visual punch-in-the-face. He's also worried that the lack of encouragement for resolution-independance in iPhone app development (though TiPb's <a href="http://www.imore.com/2009/12/07/notes-apples-iphone-tech-talk-world-tour/">heard</a> Apple does indeed stress that) will make the iPad's 2x mode a blurry mess.</p>

<p>For our part, TiPb's wondering how much of these UI changes, good, bad, and ugly will hit the iPhone with either iPhone 3.2, or iPhone 4.0?</p>

<p>What do you think Apple should move over to the iPhone, and what do you hope they keep far, far away?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imore.com/2010/01/28/apple-ipad-ui-good-bad-ugly/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		</item>
		<item>
		<title>iPhone 3.0 User Interface Details</title>
		<link>http://www.imore.com/2009/06/27/iphone-30-user-interface-details/</link>
		<comments>http://www.imore.com/2009/06/27/iphone-30-user-interface-details/#comments</comments>
		<pubDate>Sat, 27 Jun 2009 12:45:33 +0000</pubDate>
		<dc:creator>Rene Ritchie</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3.0]]></category>
		<category><![CDATA[cocoia]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[iphone 3.0]]></category>
		<category><![CDATA[iphone OS 3.0]]></category>
		<category><![CDATA[user interface]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=9578</guid>
		<description><![CDATA[Sebastiaan de With -- aside from gritting his teeth and almost blinding himself in one eye while reproducing the incomprehensibly pin-striped logo above -- has bent his design-focus and <a href="http://blog.cocoia.com/2009/iphone-os-3-0-the-details/">Cocoia </a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.imore.com/images/stories/2009/06/3oh1.png" alt="3oh1" title="3oh1" width="285" height="270" class="aligncenter size-full wp-image-9579" /></p>

<p>Sebastiaan de With -- aside from gritting his teeth and almost blinding himself in one eye while reproducing the incomprehensibly pin-striped logo above -- has bent his design-focus and <a href="http://blog.cocoia.com/2009/iphone-os-3-0-the-details/">Cocoia blog</a> towards an analysis of Apple's new iPhone 3.0 user interface:</p>

<blockquote>
  <p>Sometimes, I’m considering if other companies in the cellphone / personal media player market have caught up to Apple’s care to details and design sensibilities, but then things like these make the reality very obvious to me:</p>
  
  <p>Apple’s still the leader of the pack by several tail lengths.</p>
</blockquote>

<p>If you're into the details of user interface and design, give it a read and let us know what you think about the look and feel of iPhone 3.0.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imore.com/2009/06/27/iphone-30-user-interface-details/feed/</wfw:commentRss>
		<slash:comments>34</slash:comments>
		</item>
		<item>
		<title>WWDC Banners: More iPhone than Mac?</title>
		<link>http://www.imore.com/2009/06/06/wwdc-banners-iphone-mac/</link>
		<comments>http://www.imore.com/2009/06/06/wwdc-banners-iphone-mac/#comments</comments>
		<pubDate>Sun, 07 Jun 2009 04:20:19 +0000</pubDate>
		<dc:creator>Rene Ritchie</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[banners]]></category>
		<category><![CDATA[cocoia]]></category>
		<category><![CDATA[wwdc 2009]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=8987</guid>
		<description><![CDATA[<a href="http://www.imore.com/images/stories/2009/06/sf2-13.png"></a>

We linked to a <a href="http://www.imore.com/2009/06/03/wwdc-banner-revealed-year-lightyears/">WWDC banner</a> a few days ago that highlighted iPhone apps. Looks like it wasn't alone. <a href="http://blog.cocoia.com/2009/big-icon-day/">Cocoia Blog</a> has posted a few more pictures, another on apps]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.imore.com/images/stories/2009/06/sf2-13.png"><img src="http://www.imore.com/images/stories/2009/06/sf2-13-400x276.png" alt="sf2-13" title="sf2-13" width="400" height="276" class="aligncenter size-medium wp-image-8988" /></a></p>

<p>We linked to a <a href="http://www.imore.com/2009/06/03/wwdc-banner-revealed-year-lightyears/">WWDC banner</a> a few days ago that highlighted iPhone apps. Looks like it wasn't alone. <a href="http://blog.cocoia.com/2009/big-icon-day/">Cocoia Blog</a> has posted a few more pictures, another on apps (covering the entire front entrance facade of Moscone Center, above), and one on iPhone OS 3.0. Not so many for Mac OS X Snow Leopard, which simply retreads, and now has to share  the "World's most advanced operating system" tag. Check out the full post for more, but the disparity led them comment:</p>

<blockquote>
  <p>It does seem like the Mac is just a small side-note, though.</p>
</blockquote>

<p>Since both run versions of OS X, and we've seen several times that technology from each one get factored back into the other (iPhone Quicktime is said to advanced Quicktime X for Snow Leopard), there's no doubt plenty of work still going into both, but the emphasis may show where Apple thinks a lot of its future revenue and attention may lie...</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imore.com/2009/06/06/wwdc-banners-iphone-mac/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>Cocoia Composition: If Apple&#039;s Not Going to Help Developers Make Great iPhone Icons -- We Will!</title>
		<link>http://www.imore.com/2009/05/25/cocoia-composition-apples-developers-great-iphone-icons/</link>
		<comments>http://www.imore.com/2009/05/25/cocoia-composition-apples-developers-great-iphone-icons/#comments</comments>
		<pubDate>Mon, 25 May 2009 15:18:22 +0000</pubDate>
		<dc:creator>Rene Ritchie</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[cocoia]]></category>
		<category><![CDATA[icon design]]></category>
		<category><![CDATA[icons]]></category>
		<category><![CDATA[tools]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=8722</guid>
		<description><![CDATA[Mac and iPhone icon designer Sebastiaan de With of <a href="http://www.cocoia.com/">Cocoia</a> takes app designers to task for not making their icons better match the quality and look of Apple's built-in apps.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.imore.com/images/stories/2009/05/compositiom-400x276.png" alt="compositiom" title="compositiom" width="400" height="276" class="aligncenter size-medium wp-image-8723" /></p>

<p>Mac and iPhone icon designer Sebastiaan de With of <a href="http://www.cocoia.com/">Cocoia</a> takes app designers to task for not making their icons better match the quality and look of Apple's built-in apps. Says <a href="http://blog.cocoia.com/2009/double-edged-consistency/">de With</a>:</p>

<blockquote>
  <p>A lot of professional designers get it wrong as well, and I can understand; it’s truly very hard to make an icon that looks as great as one from Apple’s bunch and blends in with the rest. I don’t mean to be an icon snob; I like diversity in my icons, and especially creative freedom. It’s more than just annoying, however, when creative and diverse motifs look extremely alien to their environment.</p>
</blockquote>

<p>Part of the blame is placed on Apple who's iPhone HIG (human interface guidelines) provide a mere 378 words on icon design, with examples that are sub-par. But de With isn't just complaining -- he's doing something about it. Enter: <a href="http://blog.cocoia.com/2009/composition/">Composition</a>:</p>

<blockquote>
  <p>Sean Patrick O‘Brien and I are working on the very first Mac application that will be released under the Cocoia ‘brand’: Composition. Composition allows you to take any image and get a pixel-perfect preview of iPhone’s default effects at regular home screen size and Settings/Spotlight small icon size. It also lets you look at your icon in a virtual home screen to achieve a native look (and yes, both iPhone and iPod touch home screens will be represented), and export it for further usage on websites and other materials.</p>
</blockquote>

<p>Best of all, it's going to be free.</p>

<p>Check out the pre-announcement for details.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imore.com/2009/05/25/cocoia-composition-apples-developers-great-iphone-icons/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>&quot;iPhone HD&quot; and the Problematic Shift to Resolution Independence?</title>
		<link>http://www.imore.com/2009/03/18/iphone-hd-problematic-shift-resolution-independence/</link>
		<comments>http://www.imore.com/2009/03/18/iphone-hd-problematic-shift-resolution-independence/#comments</comments>
		<pubDate>Wed, 18 Mar 2009 17:52:52 +0000</pubDate>
		<dc:creator>Rene Ritchie</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[bitmaps]]></category>
		<category><![CDATA[cocoia]]></category>
		<category><![CDATA[iphone hd]]></category>
		<category><![CDATA[resolution independence]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7612</guid>
		<description><![CDATA[<a href='http://blog.cocoia.com/2009/03/17/not-hosed-for-now/'></a>

We've spoken quite a bit before about the potential that Apple might one day "split the platform" with either an iPhone nano (very unlikely) or an iPhone HD (which we've]]></description>
			<content:encoded><![CDATA[<p><a href='http://blog.cocoia.com/2009/03/17/not-hosed-for-now/'><img src="http://www.imore.com/images/stories/2009/03/hiphone-400x266.png" alt="" title="hiphone" width="400" height="266" class="aligncenter size-medium wp-image-7613" /></a></p>

<p>We've spoken quite a bit before about the potential that Apple might one day "split the platform" with either an iPhone nano (very unlikely) or an iPhone HD (which we've been <a href="http://www.imore.com/2008/10/10/tipb-predicts-iphone-hd-in-2009/">discussing quite a bit</a> lately).</p>

<p>Right now, all existing iPhones and iPod touches sport 320x480 screens at 163dpi. The iPod nano, by contrast, was already at 202dpi during the previous, "fatty" generation. The BlackBerry Bold is at something around 217dpi. HTC is making 480x800 displays now like they're going out of style.</p>

<p>At some point, the iPhone will jump to HD (by which we mean 480p, or 480x800) and current generation iPhone apps, and their associated bitmap interface elements just won't look so good.</p>

<p><a href="http://blog.cocoia.com/2009/03/17/not-hosed-for-now/">Cocoia</a>, renowned icon and interface designer Sabastiaan de With's blog, has an excellent post up today about that very issue. He says:</p>

<blockquote>
  <p>Applications will have to ‘deal’ with two different resolutions at the least; icons and other bitmap graphics will have to be redesigned for the higher pixel density screens. There will, no doubt, be applications that are not ready and look very bad on the new device, or perfectly good applications are not approved into the App Store because they are not ready yet.</p>
  
  <p>We may keep pushing the date forward like a hot potato, but at some point Apple and developers will have to face up to the fact that there will be a lot of redesigning, re-thinking and adaptation required. Until that day, enjoy the simplicity of developing and designing for a simple, defined hardware specification. But don’t say I didn’t warn you when technology comes and slaps you in the face.</p>
</blockquote>

<p>Apple has enjoyed huge success from the relatively unified hardware model as well, so here's hoping they help developers not only prepare for, but transition to future resolutions as painlessly for them -- and us -- as possible. Any developers out there already pondering this?</p>
]]></content:encoded>
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		<slash:comments>20</slash:comments>
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