david gelphman

David Gelphman talks PDF, CUPS, Core Graphics, and AirPrint at Apple

David Gelphman, former graphics and imaging engineer at Apple, talks to Guy and Rene about writing the book on Core Graphics, developing AirPrint, and discovers Montreal has bagels (Part 2 of 2).

Here's the audio, again, in case you missed it. And now, for the first time, here's the full transcript!

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Debug 16.1: David Gelphman on Apple, Core Graphics, and AirPrint

David Gelphman, former graphics and imaging engineer at Apple, talks to Guy and Rene about writing the book on Core Graphics, developing AirPrint, and discovers Montreal has bagels (Part 2 of 2).

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Debug 16: David Gelphman from Adobe to General Magic

David Gelphman, former graphics and imaging engineer at Apple, talks to Guy and Rene about working on Postscript at Adobe, his time at General Magic, and how to avoid inverting bug fix prognostication equations. (Part 1 of 2)

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David Gelphman on Adobe, PostScript, and General Magic

David Gelphman, former graphics and imaging engineer at Apple, talks to Guy and Rene about working on Postscript at Adobe, his time at General Magic, and how to avoid inverting bug fix prognostication equations. (Part 1 of 2)

Here's the audio, again, in case you missed it. And now, for the first time, here's the full transcript!

type="audio/mpeg">

More →

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