Developers

How to price your apps, sell them, and earn a living

Former developer tools evangelist at Apple, Michael Jurewitz has been going flat out on the writing circuit this past week, topped off by a an insane final lap consisting of a 5-part series on understanding App Store pricing.

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The importance of minimum viable products and user focus

Michael Jurewitz, former developer tools evangelist at Apple, has been blogging up a storm this week, with two great pieces on two important subjects for developers. First is the idea of minimal viable products, or how much you need to build in order to be able to start selling your current work, and supporting your future work. Jury says:

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Apple advises developers to stop accessing UDIDs, start supporting Retina and 16x9 by May 1

Apple has posted two new entries to their developer news page, the first warning developers they need to stop tracking people via UDID, and the second warning them they have to start supporting the double density Retina display, and 16x9 iPhone 5 and iPod touch 5 dip-lays, by May 1.

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Apple MapKit vs. Google Maps SDK: Which one is better for developers?

In the post-iOS 6 world, developers now have a choice of using Apple's new MapKit to embed map tiles and location services in their app, or to use Google's newly separate Google Maps SDK along with Google's tiles and location services. Both have strengths and weaknesses, including design and data quality. To compare and contrast Apple and Google's offering, and after speaking with developers, Michael Grothaus at FastCompany reports:

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Talking HockeyApp with Thomas Dohmke at Macworld|iWorld 2013

HockeyApp for iOS has nothing to do with the sport of hockey and everything to do with maing developers' and beta testers' lives easier. Time was, in order to beta test an app, you had to tether to iTunes and manual transfer over the provisioning and app files, and you had to do it every time the beta updated -- which could be often. Then services like HockeyApp showed up, and they allowed for direct, on-device, over-the-air (OTA) installation and updates of both provisioning files and apps. Hockey will even alert you when updates are available. Moreover, for developers, HockeyApp provides crash reports, feedback, and analytics.

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How to easily, automatically take multiple, multi-language screenshots for App Store submissions

With Apple's recent freeze on App Store screenshot updates, developers now have to make sure they have usable artwork ready and set when they hit the submit button. No more week(s)-long review cycle and vague plans to fix it later. That can add to the stress of a launch or update, especially if multiple language versions are needed for multiple, regional App Stores. Daniel Jalkut of Mars Edit fame, however, has shared some tips on Bitsplitting that could save developers a lot of time and frustration.

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Iterate 37: The future of making and selling apps

The Iterate roundtable returns with Seth Clifford, David Barnard, Marc Edwards, Russel Ivanovic, and Rene Ritchie discussing the economies and realties of making and selling apps on the iOS App Store and Android's Google Play.

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NSNorth kicks off in Ottawa on April 19

NSNorth is a new iOS and Mac-centric conference taking place in Ottawa, Ontario from April 19-21. Aimed at app creators, it it features a delightful, single session track of industry experts and platform luminaries. It's being run by Dan Byers and Philippe Casgrain of Sparked Insight. Here's the pitch they've posted on NSNorth:

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Regarding reaction to the reaction to Sparrow being end-of-lined

Yesterday it was announced that Google had acquired Mac and iPhone Gmail app Sparrow, and that the Sparrow team would be joining the Gmail team, and Sparrow would be receiving no further updates.

Some users were really disappointed, and expressed as much here on iMore, on Twitter, and through various other mediums.

And that led to some push back from some developers. Matt Gemmell best framed the push-back, so not to single him out, but to provide context for the discussion, I'll link to his framing. Here's a brief excerpt of what he posted on mattgemmell.com, but do go read the whole thing before continuing here:

Cue predictable squawking on the internet. The same thing happens every time there’s an acquisition of a smaller, indie dev company or product by a larger company.

People try to dress their reaction up as a principled stance or a community cause, but that’s at best wrong-headed thinking, and at worst wilfully egocentric bullshit.

This is one of the most classic blunders in customer relationship management. No, not "never get involved in a land war in Asia...", but "never take up an equal and oppositely wrong headed, egocentric position in an argument".

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iOS developers you should #followfriday for all the WWDC 2012 action!

Since this is the last #followfriday before Apple's World Wide Developer Conference (WWDC 2012) kicks off on Monday, iMore wanted to take the opportunity to let remind you to follow the absolutely phenomenal iPhone and iPad app developers and designers at the event. These are the people who's software you use every day to stay in touch, to keep productive, to make and enjoy amazing content, or to get your game on. They also know how to party.

So if you want the absolute best, most vicarious WWDC 2012 experience possible, here's your WWDC developers and designer must-follows!

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