Developers

Apple reminds developers to get their apps ready for iOS 4.2

Apple sent out an email to developers today reminding them to get their apps ready for the impending arrival of iOS 4.2:

iOS 4.2 will soon be in the hands of millions of customers around the world. Make sure that your iPad, iPhone, and iPod touch apps incorporate all the exciting features in iOS 4.2, including:

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iAd Begins to Crop Up Worldwide

iAd has been usable in the United States and United Kingdom since it was deployed, but now developers are beginning to report that they are seeing ad impressions from other countries as well. Part of this could have to do with the fact that the iPad did not have iAd integration as it didn't run a version of iOS that supported iAd. Seeing as iPad will be receiving iOS 4.2 in the coming weeks as well, perhaps Apple now has reason to roll out iAd to additional countries.

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Apple advises developers to submit their iOS 4.2 apps

Right after releasing iOS 4.2 GM, Apple has begun emailing developers and advising them to submit their updates for the iTunes App Store.

iOS 4.2 SDK GM seed and iOS 4.2 GM seed are now available from the iOS Dev Center. Build, test, and compile your apps with these new releases and submit them for review so they can be ready when iOS 4.2 is available to iPad, iPhone, and iPod touch users.

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Apple tells developers to get their apps ready for iOS 4.2

Get your apps ready for iOS 4.2">iOS 4.2, developers! That's what Apple's new information page says:

iOS 4.2 is coming this November. With iOS SDK 4.2 beta, you can add exciting, new features to your apps including the capability to print directly from iPad, iPhone, and iPod touch. iPad apps can now take advantage of multitasking, Game Center, iAd, and more.

There some additional information about AirPrint as well:

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iOS 4.1 Gold Master now available to developers

Apple has begun seeding iOS 4.1 Gold Master to developers, the final step before the general availability release promised for next week.

In addition to fixes for proximity sensors, Bluetooth, and iPhone 3G performance, it includes Game Center, HD photos, HD YouTube uploads, and TV rentals.

If you're a developer, head on over to developer.apple.com and start downloading. No doubt the App Store will start taking iOS 4.1 compiled binaries any time now...

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Apple releases iOS 4.1 beta 3 for developers

You know the drill, if you're a developer and you want the latest, greatest iOS 4.1 beta 3 for your iPhone or iPod touch, head on over to Apple and get it.

No word yet on what, if any new features it might contain but we're still guessing we won't see anything too spectacular until Steve Jobs takes the stage for the annual iPod and iTunes event in September, and sh

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Apple offering developer preview of Xcode 4

We're one of the lucky devs to score a preview of Xcode 4 back at WWDC 2010? Worry not, Apple has been mailing out news that a new beta is available for one and all... (registered developers that is).

Get a preview of Xcode 4 — the next generation of Apple’s integrated development environment for creating Mac OS X and iOS applications.

With a brand new interface, compiler, debugger and dozens of new features, Xcode 4 is faster, easier to use, and more helpful than ever before. Quite simply, Xcode 4 will help you write better code.

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iTunes 9.2 beta expiring June 30

Just a quick reminder to developers that the iTunes 9.2 beta released back at WWDC 2010 expires on June 30 (just over 4 days from now, Cupertino time).

So, if you haven't gotten around to updating with the general availability version released week before last -- it's expiring on June 30.

So go update.

[Thanks for the tip, anon!]

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Apple posts WWDC session videos for developers

Apple has, with lightning quickness, posted videos from the WWDC sessions online for developers. And here's the terrific part -- they've made them available to ALL registered developers, not just those who bought expensive tickets to the event.

Terrific idea. If you're a developer who couldn't attend, you'd be crazy not to jump on this.

[developer.apple.com]

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Apple's magic developer numbers: 100, 100 million, and 1 billion

We've all heard huge numbers thrown around as measures of iPhone and iPad App Store success -- over 200,000 apps and 5 billion downloads being some of the most recent and most impressive. There's a couple of other numbers that are even more interesting when it comes to iPhone and iPad development: 100, 100 million, and 1 billion.

Roughly 100 million iOS devices have been sold to data and they are all broadly software compatible. There's some fragmentation to be sure -- older devices are slower, there's no cameras (yet) on the iPod touch and iPad, no GPS in iPod touch, iPad Wi-Fi, and the iPhone 2G. Apple mitigates this somewhat by offering services such as CoreLocation where, if no GPS is found, it gracefully degrades down to cell tower triangulation or Wi-Fi router mapping. Even the iPad with its odd-device-out 1024x768 display will frame iPhone apps or pixel double them, which is awkward but still workable, still compatible. When iPhone 4 ships, it will be precisely double the vertical and horizontal pixel count of previous generations, meaning older apps will simply look the same as they did before (using 4 pixels in the space they used to use 1).

Likewise, most iOS devices tend to get updated to the latest version of the OS, or at least fairly recent versions. While iOS 4 will drop compatibility for iPhone 2G and iPod touch G1, it will also be free for all other devices for the first time, ensuring iPod touch G2 and G3 owners are more likely to update.

Everything isn't perfect, but for a vast majority of apps it doesn't need to be. They just work.

The sheer size of that install base is stunning. Code an app once and deploy it to a theoretical 100 million devices -- and growing -- all with a drop-dead-easy to use icon on the home screen to help them get your apps?

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