Games

iPhone Apps: New Games and Notable Updates

While everyone in the US waits for the iPad Wi-Fi to ship this Saturday and bring iPad apps along with it, let's not forget the iPhone and its App Store already 170,000 strong. Here are some new games and notable updates to keep us all busy while we wait!

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Babo Crash gem-switch game for iPhone

Here we have Babo Crash [$0.99 - iTunes Link], a fun new gem-switching game for the iPhone and iPod touch from Playbrains. In this game you have to match similar coloured gems with adjacent gems in sets of three or more, in a similar fashion to Bejeweled. The difference in Babo Crash is that if you match up more than 4 gems you unleash specialized hero gems. These hero gems, when matched, have specialized gem-busting powers.

Babo Crash has over 21 levels of gem smashing fun that gets faster as you go along. It also uses the OpenFeint system so you also have access to leaderboards and achievements online.

If you want to see screenshots of the game in action (and find out how you can get yourself a free promo code for the game!), stay with us after the break.

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App Store Leaks: iPad Apps and Game Prices, Explicit Category Redux

MacRumors, likely using elite-ninjary, managed to gain access to the upcoming App Store for iPad's best seller list and it highlights a lot of new and interesting details on what apps and games we'll see and what their prices points will be (something we'd just been wondering about):

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44% of Apps Tested by Apple on iPad are Games

According to Analytics firm Flurry 44% of apps tested by Apple for the iPad are games. Ever since the release of the iPhone SDK, gaming and the iPhone have gone hand-in-hand so it really does not come to a surprise that the iPad is aiming be a popular platform choice among game developers as well.

Coming in at second place with 14% of the pie is the entertainment category and then social networking with 7% of the apps, sports 6%, travel 5%, etc.

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TiPb Apps 6.1: Panda Hero for iPhone (GDC 2010)

Live from GDC 2010 Rene talks to Jodi and Jacques Ropert of Barefoot Explorers about their upcoming iPhone game, Panda Hero.

Scheduled to hit the App Store this spring, in addition to maze-style adventure and pets-style casual gameplay, Panda Hero packs an environmentally conscious message into all those great graphics -- Barefoot Explorers will plant three (3) actual, real, live trees on behalf of players for each download of the game.

Check out the video below for details and a look at the beta version of the game.

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TiPb Apps 5.3: Gameloft (GDC 2010)

Live from GDC 2010, Rene talks to Baudoin Corman and Sanette Chao from Gameloft about Nova [$4.99 - iTunes link], Rayman 2 [$6.99 - iTunes link], GT Racing [$4.99 - iTunes link], Avatar [$6.99 - iTunes link] and many more [iTunes link] for iPhone and iPod touch... and soon for iPad!

Gameloft really wants to offer highly polished games and the highest quality gaming experience in every genre and to every type of gamer. for 2010 they're, already showing off Tom Clancy's Splinter Cell: Conviction, Fisher Kings, Zombie Infection, and no doubt much more -- including iPad specific versions of some of their titles that better make use of the bigger screen. (As seen during Apple's iPad event).

For a large company, Gameloft has proven time and again they can react quickly to take advantage of new developments in the iPhone OS and whole new platforms like the iPad. It will be interesting to see what else they have planned for us in 2010. Fun too.

Watch along after the break!

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id Software's "Rage" Coming to iPhone and iPad

Doom co-creator John Carmack recently told Kotaku that we can expect to see id Software's latest epic work in progress, Rage, land on the iPhone and iPad.

”Apple doesn’t give us anything ahead of time either, so haven’t put hands on it ourselves, but we certainly are expecting to try to have our Rage title for the iPhone, iPad, whatever, working across there.”

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TiPb Apps 5.1: GodFinger for iPhone (GDC 2010)

Live from GDC 2010, Rene talks with Jason Oberfest, VP of Social Applications at ngmoco about GodFinger for iPhone. Currently available in Canada [Free - iTunes link] with internationally release to follow soon, we get a sneak peak at playing deity to our own digital, mobile planet.

Watch along after the break and let us know what you think.

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Tony Hawk for iPhone "Real" and "Dropping Soon"

Tony Hawk for iPhone? Let's just him do the twetalking:

In the PR world, this is considered "going rogue," but I'm too excited to contain it. This is real & dropping soon.

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TiPb Apps 4.3: Street Fighter IV for iPhone (GDC 2010)

Live from GDC 2010 Rene talks to Tezuka-san, Street Fighter IV [$9.99 - iTunes link] iPhone producer for Capcom (via translator) about making Street Fighter for the iPhone and iPod touch, getting the controls right, and whether or not we might see Street Fighter for the iPad.

Tezuka-san points out how Capcom decided to make the controls very customizable, allowing users to choose whether they want the button low down, in the middle, or high up, and set the level of transparency. This means you can hold the iPhone or iPod touch anyway you like and set up the controls just the way you like.

I had a chance to play it just before release and while I got my butt kicked in multiplayer, the game looked gorgeous and handled very well. I could pull off what few moves I remembered from my childhood in the arcade, and I could resort to button (er... screen) mashing when all else failed. (Yes, just like my childhood in the arcade.)

For the iPad, they're going to sit down and figure out how the controls work and what the experience is like on that screen with that form factor. If it makes sense, they'll do it. If not, there are other Capcom games that certainly might. It's all about the quality of the end product for them.

Watch along after the break!

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