Games

TiPb Apps 6.1: Panda Hero for iPhone (GDC 2010)

Live from GDC 2010 Rene talks to Jodi and Jacques Ropert of Barefoot Explorers about their upcoming iPhone game, Panda Hero.

Scheduled to hit the App Store this spring, in addition to maze-style adventure and pets-style casual gameplay, Panda Hero packs an environmentally conscious message into all those great graphics -- Barefoot Explorers will plant three (3) actual, real, live trees on behalf of players for each download of the game.

Check out the video below for details and a look at the beta version of the game.

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TiPb Apps 5.3: Gameloft (GDC 2010)

Live from GDC 2010, Rene talks to Baudoin Corman and Sanette Chao from Gameloft about Nova [$4.99 - iTunes link], Rayman 2 [$6.99 - iTunes link], GT Racing [$4.99 - iTunes link], Avatar [$6.99 - iTunes link] and many more [iTunes link] for iPhone and iPod touch... and soon for iPad!

Gameloft really wants to offer highly polished games and the highest quality gaming experience in every genre and to every type of gamer. for 2010 they're, already showing off Tom Clancy's Splinter Cell: Conviction, Fisher Kings, Zombie Infection, and no doubt much more -- including iPad specific versions of some of their titles that better make use of the bigger screen. (As seen during Apple's iPad event).

For a large company, Gameloft has proven time and again they can react quickly to take advantage of new developments in the iPhone OS and whole new platforms like the iPad. It will be interesting to see what else they have planned for us in 2010. Fun too.

Watch along after the break!

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id Software's "Rage" Coming to iPhone and iPad

Doom co-creator John Carmack recently told Kotaku that we can expect to see id Software's latest epic work in progress, Rage, land on the iPhone and iPad.

”Apple doesn’t give us anything ahead of time either, so haven’t put hands on it ourselves, but we certainly are expecting to try to have our Rage title for the iPhone, iPad, whatever, working across there.”

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TiPb Apps 5.1: GodFinger for iPhone (GDC 2010)

Live from GDC 2010, Rene talks with Jason Oberfest, VP of Social Applications at ngmoco about GodFinger for iPhone. Currently available in Canada [Free - iTunes link] with internationally release to follow soon, we get a sneak peak at playing deity to our own digital, mobile planet.

Watch along after the break and let us know what you think.

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Tony Hawk for iPhone "Real" and "Dropping Soon"

Tony Hawk for iPhone? Let's just him do the twetalking:

In the PR world, this is considered "going rogue," but I'm too excited to contain it. This is real & dropping soon.

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TiPb Apps 4.3: Street Fighter IV for iPhone (GDC 2010)

Live from GDC 2010 Rene talks to Tezuka-san, Street Fighter IV [$9.99 - iTunes link] iPhone producer for Capcom (via translator) about making Street Fighter for the iPhone and iPod touch, getting the controls right, and whether or not we might see Street Fighter for the iPad.

Tezuka-san points out how Capcom decided to make the controls very customizable, allowing users to choose whether they want the button low down, in the middle, or high up, and set the level of transparency. This means you can hold the iPhone or iPod touch anyway you like and set up the controls just the way you like.

I had a chance to play it just before release and while I got my butt kicked in multiplayer, the game looked gorgeous and handled very well. I could pull off what few moves I remembered from my childhood in the arcade, and I could resort to button (er... screen) mashing when all else failed. (Yes, just like my childhood in the arcade.)

For the iPad, they're going to sit down and figure out how the controls work and what the experience is like on that screen with that form factor. If it makes sense, they'll do it. If not, there are other Capcom games that certainly might. It's all about the quality of the end product for them.

Watch along after the break!

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TiPb at Game Developers Conference (GDC) 2010

Tuesday and Wednesday TiPb is going to be at the Game Developers Conference (GDC) San Francisco 2010 to find out what's new and notable in the world of iPhone, iPod touch, and iPad gaming. Scuttlebutt is, if you think gaming is big on the iPhone OS now... get ready for it to explode in 2010.

We'll do our best to meet with all your favorite game companies, from the huge houses to the best and brightest indies.

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Games Way More Popular on iPhone than Other Smartphones

Anyone surprised that games are way more popular on the iPhone than on competing plaforms? Mplayit has put out some interesting stats, not only on what apps are popular with their Facebook sharing users, but what kinds of apps are popular on the various platforms they monitor. While on Android and BlackBerry, non-game apps account for 83% and 67% of popular titles, on the iPhone they're only 36%. That leaves 64% for games.

That might be a concern, frankly, if the numbers weren't north of 150,000 leaving plenty of room for great productivity, utility, social networking, and other apps in addition to the increasingly good games. Embarrassment of riches indeed.

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Rayman 2: The Great Escape now in App Store!

For those of us with fond memories of the Sony PlayStation and Sega Saturn comes Rayman 2. Yes, one of our favorite Mario 64 clones has made it to the iPhone [$6.99 - iTunes link].

Rayman has to escape the evil clutches of pirates that have taken over your world. Rayman plays in a 3D environment running, jumping and shooting energy to take down foes and restore peace to the world.

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Brothers in Arms 2: Global Front now in App Store!

Brothers in Arms 2: Global Front has is now available in the App store [$7.99 - iTunes link]. This is the sequel to 2008's Brothers in Arms: Hour of Heroes, one of the first 3D shooters on the iPhone. The above screen shot was taken in-game and it looks amazing. There is a smooth framerate and uses Gameloft's successful control schemes for FPSs. This is a big improvement over the first game in the series and has been well worth the wait. Some highlights include:

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