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	<title>iMore &#187; goldrush</title>
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	<link>http://www.imore.com</link>
	<description>More of everything iPhone and iPad</description>
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		<title>iPhones Devs Sanity-Check Analyst App-ocalypse</title>
		<link>http://www.imore.com/2009/10/07/iphones-devs-sanitycheck-analyst-appocalypse/</link>
		<comments>http://www.imore.com/2009/10/07/iphones-devs-sanitycheck-analyst-appocalypse/#comments</comments>
		<pubDate>Wed, 07 Oct 2009 14:31:06 +0000</pubDate>
		<dc:creator>Rene Ritchie</dc:creator>
				<category><![CDATA[App Store Apps]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[bjango]]></category>
		<category><![CDATA[goldrush]]></category>
		<category><![CDATA[state of the apps]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=12840</guid>
		<description><![CDATA[Developers <a href="http://bjango.com/articles/golddigging/">Bjango</a> posted an interesting &#8212; and informed &#8212; reply today to <a href="http://www.newsweek.com/id/216788">Newsweek</a>&#8216;s sensationalist scoop on the iPhone App Store goldrush, and how the &#8220;rushies&#8221; might not be finding]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.imore.com/images/stories/2008/06/iphone_money_bin_empty.jpg" alt="iphone_money_bin_empty" title="iphone_money_bin_empty" width="230" height="270" class="aligncenter size-full wp-image-2819" /></p>

<p>Developers <a href="http://bjango.com/articles/golddigging/">Bjango</a> posted an interesting &#8212; and informed &#8212; reply today to <a href="http://www.newsweek.com/id/216788">Newsweek</a>&#8216;s sensationalist scoop on the iPhone App Store goldrush, and how the &#8220;rushies&#8221; might not be finding them much gold any more.</p>

<p>Could it be, the era of the fart-app fortune is&#8230; over?</p>

<p>Um, yeah.  Anyone (other than the few who first staked their claims) banking &#8212; literally &#8212; on an everlasting gold rush to make their app fortune, rather than a clear, calculated business plan, is playing the lottery. And we all know the odds of winning those. So what&#8217;s the alternative model for the iTunes App Store? The same as it is anywhere, and with anything, else &#8212; focused effort and luck, with those who have better focus and more effort finding themselves luckier on average.</p>

<p>Countering Newsweek&#8217;s assertion that it takes six months, full time, and costs between $20K and $150K to make an iPhone app, Bjango and indie developers who shared their own stats averaged only a few months, a couple developers, and a mix of full and part time work. Moreover they point out that good ideas are a dime a dozen, and that people passionate about their projects, realistic about their potential, and smart about controlling the bottom line, may just fare better. The best advice, however, is at the end:</p>

<blockquote>
  <p>There is a mid-point between overnight hit and disastrous failure. However, if money is your primary motivator, then you’ve probably already lost the battle.</p>
</blockquote>

<p>Users &#8212; the people who buy the apps &#8212; don&#8217;t care a hoot about some pseudo-devs get-rich-quick crApps. They care about great apps, and developers who make great apps probably want great apps themselves, not lottery tickets. If a great developer gets hugely successful along the way, everyone benefits. </p>

<p>[Thanks Melwan for the tip!]</p>
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