Iphone Vs Android

Motorola Xoom Superbowl ad targets Apple iPad, shows no product

According to Android Central this is Motorola's big Superbowl commercial for their new Android 3.0 Honeycomb-running Xoom tablet, and it's targeting Apple's iPad by once again trotting out the old canard of Apple fascism. I'm glad AC managed to sleuth that out because I'm not sure many mainstream football viewers are going to have any idea at all what this thing is about.

So have at it in the comments. What will people think this ad is for? Spaceballs

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iPhone: Still not much market share, almost half of profit share

While Apple's iPhone still only accounts for about 4% of global phone market share they now rake in roughly 50% the profit share. Asymco has charts up for the top 8 mobile phone vendors broken down by market, sales and profit share and while Google's free Android OS has just crushed Nokia's Symbian in overall numbers I'd much rather have Apple's bank account. You?

[Asymco, Android Central]

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Sony announces touch-friendly PSP2 (NGP) and PlayStation Suite -- could it come to iPhone and iPad?

Still surprising if not a surprise, Sony has made the decoupling their PlayStation games from PlayStation hardware -- like the new PSP2/NGP -- official with the launch of PlayStation Suite. Android is the only other platform targeted right now (which makes sense given Sony Ericsson's Android phone investment) but could the 160 million install base strong iPhone, iPod touch, and iPad iOS platform come online in the future?

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Google "not happy" with paid app sales, will make Market more like Apple App Store?

While sales of Android-powered phones are increasing, Android Market's paid app sales aren't keeping pace so an unhappy Google seems to be considering several very Apple App Store-style changes to help give things a jumpstart. Speaking to Forbes platform manager Eric Chu said these changes include in-app purchases. iPhone and iPad users have shown they'll often chafe at spending $1 to $10 on a game but will happily download a free game and then spend $10-$100+ dollars on in-app purchases to make their farms, castles, and mushroom homes look nicer.

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Brand power -- or was iPhone's competition Android or no-iPhone?

The Verizon iPhone is coming February 10 and some of the big questions are: who will leave the AT&T iPhone for the Verizon iPhone, who will leave the Verizon Droid for the Verizon iPhone, and most importantly, what will the next huge wave of Verizon feature phone upgraders choose?

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New Year's resolution: be nicer to Google in 2011

My New Year's resolution for TiPb is to be nicer to Google in 2011. Last year was an amazing year for the world's largest, most powerful internet company. Thanks to relentless software improvement, Verizon's Droid marketing, and top-of-the-line hardware like the Galaxy S, Google's Android OS became the fastest accelerating platform in the mobile space. They also unleashed improvements to Gmail, Google Maps, Google Docs, YouTube, and so many other already excellent services at a speed and quality level that, frankly, no other company could have matched.

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Angry Birds creator praises iPhone as a platform, talks Android fragmentation

Angry Birds creator, Peter Vesterbacka, in a recent interview had some fairly positive things to say about Apple and the opportunities they have created for developers with the iPhone and iOS platform. He also gives a short explanation for the price tag for the iOS version versus the free Android version.

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Does Apple need an iPhone nano to stop the ultra-cheap Android invasion?

Android is already the biggest iPhone competitor and if technology and emerging markets combine to create $100 off-contract Android phones, will Apple need an iPhone nano to keep both user and developer mindshare?

Seth Weintraub at Fortune kicked over this latest Android anthill with an article on how cheaper chipsets and Google strategy could align to make those $100 Android smartphones a reality, shoving the migration from feature phone to smartphone into overdrive. That's interesting in established markets like US and EU, where the idea of walking into a store, laying down very little cash, and walking out with a "good enough" handset, sans additional contract obligations, is a mainstream dream come true. In emerging markets in Asia and Africa, that's the gold mine. Forget a PC on every desk and in every home -- soon it will be a smartphone in every hand.

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iPhone, Android, and the difference between usability and functionality [Sticky]

Last night I quoted Marco Armant asking if Android phones would ever achieve iPhone-level polish and usability and a lot of Android enthusiasts fired back that they could do things on Android that they couldn't do on iPhone, so Android was more usable.

Well, no.

That's not usability, that's functionality. Those two can be as diametrically opposed as simplicity and complexity...

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Will Android phones ever achieve iPhone's level of polish and usability?

Current Instapaper and former Tumblr developer Marco Arment wonders out loud if Google Android phones can ever achieve the levels of usability and polish Apple's iPhone has arguably had since day one:

Android will continue to exhibit what Google does best: great low-level engineering and tight integration with Google’s other services. But it’s never going to be Apple-like in user experience, polish, or design.

Attention to detail, like most facets of truly good design, can’t be (and never is) added later. It’s an entire development philosophy, methodology, and culture.

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