Everything speeds and feeds
Imagination Technologies, makers of the POWERVR GPUs that power iPhone, iPod touch, and iPad, has announced that 6 new partners, including 3 unnamed -- and presumably including Apple -- have
AnandTech has put the iPad's new Apple A4 chip-to-chip against the Windows Phone- and Google Android Superphone-powering Snapdragon from Qualcomm in a clash of the 1Ghz titans. And the results?
The iPhone 3.2 SDK for iPad has officially outed the PowerVR SGX as the graphics core inside Apple's A4 chipset:
Using OpenGL ES on iPad is identical to using
According to Bright Side of the News, it turns out that newly spun Apple A4 system-on-a-chip that debuted alongside the iPad does indeed pack more punch than the Sammy
Imagination, which counts Apple as one of its owners, has provided the GPU (graphics processing unit) for every iPhone to date, including the current iPhone 3GS PowerVR SGX, so
ARM is showing off their new Cortex A9 multi-core mobile processor, which will scale over 2Ghz at less than 0.25W of power per proc -- and since Apple is rumored
In typical Apple fashion, they announced the new third generation iPod touch 32GB and 64GB as being 50% faster than the previous generation (the 8GB is the same old bag
Macworld is reporting that while the iPhone 3GS chipset does indeed support the new (for North America!) HSPDA download speed of 7.2 Mbps, Apple didn't see fit to equip it
tap tap tap points out something that perhaps should have been obvious from the start regarding the iPhone 3GS' 256MB of RAM -- that doubling the memory, once the
Firemint has put up the above video tech demo of their Real Racing game running optimized for an iPhone 3GS and.... wow.
“Since the game uses a high fidelity physics






































