Everything state of the apps
We know our readers are far too savvy to ever fall victim to the “greater internet ****wad theory“, but a couple posts today made us stop and think
We know SlingPlayer for iPhone was built (we saw it in action at Macworld and shot the video above). We know SlingPlayer for iPhone was submitted to the App Store
Keeping it short but sweet, Skype’s blog shows once again how crazy-powerful Apple’s iPhone software platform really is:
In less than two days, Skype for iPhone has been downloaded
We’ve talked about this several times before on TiPb, but Jeremy Horwitz over at iLounge takes an interesting journey via the game Peggle, what it’s release looks like for the
It’s interesting to see how developers try to monetize their work in the iTunes App Store. With the downward pressure towards $0.99 or free apps, many turn to advertising to
Techcrunch ran one of their big, blazing headlines today reporting “Apple’s iPhone App Refund Policies Could Bankrupt Developers”. They cited Apple’s contract which allows for Apple to charge developers 100%
The App Store, even with 25,000 applications, is still a new market and one we’re all, developers, users, and media alike, trying to figure out. Developer James Thomson recently did
We mentioned in passing during our pre-iPhone 3.0 rumor round-up that:
G-Maps has mysteriously disappeared from the App Store, and will “return soon”…
While XRoad’s website said the
Brian Kim of Proximi wrote in to tell us that BargainBin, arguably the app that coined the term “pocket rejection”, caps off one of the stranger and most memorable weeks
Following up on the story about Tweetie 1.3 being rejected because an Apple reviewer saw the word f**k in the Twitter Trends tab, developer Crowded Road contacted us with the




































