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	<title>iMore &#187; tap tap tap</title>
	<atom:link href="http://www.imore.com/tag/tap-tap-tap/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.imore.com</link>
	<description>More of everything iPhone and iPad</description>
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		<title>UPDATE: Camera+ update featuring &#8220;VolumeSnap&#8221; rejected, feature request filed</title>
		<link>http://www.imore.com/2010/08/09/camera-update-featuring-volumesnap-rejected/</link>
		<comments>http://www.imore.com/2010/08/09/camera-update-featuring-volumesnap-rejected/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 20:51:22 +0000</pubDate>
		<dc:creator>Leanna Lofte</dc:creator>
				<category><![CDATA[App Store Apps]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iphone apps]]></category>
		<category><![CDATA[rejected apps]]></category>
		<category><![CDATA[tap tap tap]]></category>

		<guid isPermaLink="false">http://www.tipb.com/?p=36399</guid>
		<description><![CDATA[<a href="http://cdn.imore.com/images/stories/2010/08/camera+-rejected.jpg"></a>

Developer tap tap tap submitted an update for their app <a href="http://www.imore.com/2010/07/19/camera-iphone-app-review/">Camera+</a> which included a new feature called VolumeSnap. VolumeSnap allowed users to use the volume controls to take a photo,]]></description>
			<content:encoded><![CDATA[<p><a href="http://cdn.imore.com/images/stories/2010/08/camera+-rejected.jpg"><img src="http://cdn.imore.com/images/stories/2010/08/camera+-rejected-400x296.jpg" alt="" title="camera+ rejected" width="400" height="296" class="aligncenter size-medium wp-image-36401" /></a></p>

<p>Developer tap tap tap submitted an update for their app <a href="http://www.imore.com/2010/07/19/camera-iphone-app-review/">Camera+</a> which included a new feature called VolumeSnap. VolumeSnap allowed users to use the volume controls to take a photo, a feature that many iPhone users have asked for. Apple, however, does not approve of using the iPhone&#8217;s hardware in this manner. Here&#8217;s what they had to say to tap tap tap:</p>

<blockquote>Your application cannot be added to the App Store because it uses iPhone volume buttons in a non-standard way, potentially resulting in user confusion. Changing the behavior of iPhone external hardware buttons is a violation of the iPhone Developer Program License Agreement. Applications must adhere to the iPhone Human Interface Guidelines as outlined in the iPhone Developer Program License Agreement section 3.3.7
</blockquote>

<p>The iPhone Human Interface Guidelines states: </p>

<blockquote>Users use the device’s volume buttons to adjust the volume of all sounds their devices can play, including songs, application sounds, and device sounds. Users can always use the volume buttons to quiet any sound, regardless of the position of the Ring/Silent switch.</blockquote>

<blockquote>Using the volume buttons to adjust an application’s currently playing audio also adjusts the overall system volume, with the exception of the ringer volume. (Using the volume buttons when no audio is currently playing adjusts the ringer volume.)</blockquote>

<p>Although tap tap tap is disappointed that their app got reject, they are appreciative of the fact that Apple was very informative regarding the reason behind the rejection. </p>

<p>Flashlight apps that use the iPhone 4&#8242;s LED flash were originally in violation of Apple&#8217;s policy, but it got changed after a developer encouraged Apple to review it. So tap tap tap is encouraging developers and users alike to submit a <a href="http://www.apple.com/feedback/iphone.html">feature request to Apple</a> to get this policy changed.</p>

<p>So there you go, if the ability to use the volume buttons to snap a photo is something you desire, make your voice heard!</p>

<p><strong>UPDATE</strong>: Flo from <em><a href="http://www.schimanke.com/index.php?/archives/1643-AppStore-Perlen-Spezial-Camera+.html">shimanke.com</a></em> just let us know that there is way to enable VolumeSnap on the current version of Camera+. Just visit <a href="camplus://enablevolumesnap">camplus://enablevolumesnap</a> in mobile Safari. Doing so will launch Camera+ and VolumeSnap just works. There is a possibility that doing this will disable the volume control to your iPhone, but closing Camera+ from the multitasking dock quickly fixes it. To disable VolumeSnap, visit <a href="camplus://disablevolumesnap">camplus://disablevolumesnap</a> in mobile Safari. </p>

<p>I&#8217;ve tried it and it works flawlessly. In fact, I didn&#8217;t even lose volume control. If you try it out, let us know how it works for you!</p>

<p>[<a href="http://taptaptap.com/blog/cameraplus-volumesnap-rejected/">tap tap tap</a> via <a href="http://twitter.com/justin_horn/status/20732638068">@justin_horn</a>]</p>
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		<slash:comments>47</slash:comments>
		</item>
		<item>
		<title>Camera+ for iPhone &#8211; app review</title>
		<link>http://www.imore.com/2010/07/19/camera-iphone-app-review/</link>
		<comments>http://www.imore.com/2010/07/19/camera-iphone-app-review/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 18:30:24 +0000</pubDate>
		<dc:creator>Leanna Lofte</dc:creator>
				<category><![CDATA[App Reviews]]></category>
		<category><![CDATA[App Store Apps]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[app reviews]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iphone apps]]></category>
		<category><![CDATA[photography]]></category>
		<category><![CDATA[tap tap tap]]></category>
		<category><![CDATA[tipbvideo]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.tipb.com/?p=34747</guid>
		<description><![CDATA[Camera+ for iPhone is a photography application that allows you to take photos and edit them. tap tap tap claims Camera+ is &#8220;all about one thing &#8211; GREAT PHOTOS!&#8221; How]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/qclYkdNm1To&amp;hl=en_US&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/qclYkdNm1To&amp;hl=en_US&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>

<p>Camera+ for iPhone is a photography application that allows you to take photos and edit them. tap tap tap claims Camera+ is &#8220;all about one thing &#8211; GREAT PHOTOS!&#8221; How does Camera+ hold up to this expectation? Follow along to find out.</p>

<p><span id="more-34747"></span></p>

<p>When you launch Camera+, you will be looking at the back of camera with a view finder. Under the viewfinder, where there would normally be a screen on a digital camera, there are two options: take photos and Lightbox. Behind the camera, you can see a little of what your iPhone&#8217;s camera can see. Inside the viewfinder, you&#8217;ll see a very small version of exactly what your camera sees. Tap on the viewfinder or &#8220;take photos&#8221; to take a picture. </p>

<p>When taking a photo, there is a 3&#215;3 grid to help line up your shot (optional). There is also a stabilizer which will not snap the picture until the iPhone is held still. This is great for low light situations or when you are zoomed in (up to 5x). </p>

<p>The Lightbox is where you go to view all the photos you&#8217;ve taken with Camera+. The Lightbox is designed with filmstrips containing 3 photos each and is very visually appealing. None of the photos save to your camera roll until you tell it to. This is great for keeping your camera roll clutter-free of photos you don&#8217;t want. Tapping a photo brings up options to edit, save, copy, or share. Double tapping a photo makes it larger and provides the same options. </p>

<p>There are 4 different ways to edit your photos: scenes, crops, effects, and borders. Scenes is similar to the different modes you might find on a digital point and shoot camera: auto, flash, sunset, night, backlit, portrait, beach, scenery, concert, food, and text. There are 9 different common crop ratios available. The 21 different effects are categorized as color, retro, and special. I am impressed with all the options and quality of these effects. They are fun and look great. There are 7 different borders to choose from. Most are very basic; the only &#8220;fun&#8221; one being &#8220;instant&#8221; which makes your photo look like it was taken with a polaroid camera. </p>

<p>Overall, I was impressed with Camera+. The plethora of good effects makes the app worth it alone. Camera+ does a great job of producing great photos.</p>

<p>[$1.99 - <a href="http://itunes.apple.com/us/app/id329670577?mt=8">iTunes link</a>]</p>

<h2>Pros</h2>

<ul>
<li>Unique UI</li>
<li>5x zoom, stabilizer, and grid available when taking photos</li>
<li>Creatively designed Lightbox to scroll through pictures</li>
<li>Many scene modes, crop ratios, borders, and effects</li>
<li>Share to Facebook, Twitter, and Flickr</li>
<li>Support for multitasking, Retina Display, flash, and front facing camera on iPhone 4</li>
<li>Access photo library to edit photos not taken with Camera+</li>
</ul>

<h2>Cons</h2>

<ul>
<li>Landscape only supported when taking and viewing photos</li>
<li>Cannot view photos in full screen</li>
<li>Saving a photo to camera roll removes it from the Lightbox</li>
</ul>

<p><img alt="TiPb iPhone 4.5-star rated" src="http://tipb.com/wp-content/themes/iphonify3/images/tipb_iphone_rated_45.png" title="TiPb iPhone 4.5-star rated" class="aligncenter" width="360" height="100" /></p>


<a href='http://www.imore.com/2010/07/19/camera-iphone-app-review/camera-1/' title='camera+ 1'><img width="150" height="150" src="http://cdn.tipb.com/images/stories//2010/07/camera+-1-150x150.png" class="attachment-thumbnail" alt="camera+ 1" title="camera+ 1" /></a>
<a href='http://www.imore.com/2010/07/19/camera-iphone-app-review/camera-2/' title='camera+ 2'><img width="150" height="150" src="http://cdn.tipb.com/images/stories//2010/07/camera+-2-150x150.png" class="attachment-thumbnail" alt="camera+ 2" title="camera+ 2" /></a>
<a href='http://www.imore.com/2010/07/19/camera-iphone-app-review/camera-3/' title='camera+ 3'><img width="150" height="150" src="http://cdn.tipb.com/images/stories//2010/07/camera+-3-150x150.png" class="attachment-thumbnail" alt="camera+ 3" title="camera+ 3" /></a>
<a href='http://www.imore.com/2010/07/19/camera-iphone-app-review/camera-4/' title='camera+ 4'><img width="150" height="150" src="http://cdn.tipb.com/images/stories//2010/07/camera+-4-150x150.png" class="attachment-thumbnail" alt="camera+ 4" title="camera+ 4" /></a>
<a href='http://www.imore.com/2010/07/19/camera-iphone-app-review/camera-5/' title='camera+ 5'><img width="150" height="150" src="http://cdn.tipb.com/images/stories//2010/07/camera+-5-150x150.png" class="attachment-thumbnail" alt="camera+ 5" title="camera+ 5" /></a>
<a href='http://www.imore.com/2010/07/19/camera-iphone-app-review/camera-6/' title='camera+ 6'><img width="150" height="150" src="http://cdn.tipb.com/images/stories//2010/07/camera+-6-150x150.png" class="attachment-thumbnail" alt="camera+ 6" title="camera+ 6" /></a>
<a href='http://www.imore.com/2010/07/19/camera-iphone-app-review/camera-7/' title='camera+ 7'><img width="150" height="150" src="http://cdn.tipb.com/images/stories//2010/07/camera+-7-150x150.png" class="attachment-thumbnail" alt="camera+ 7" title="camera+ 7" /></a>
<a href='http://www.imore.com/2010/07/19/camera-iphone-app-review/camera-8/' title='camera+ 8'><img width="150" height="150" src="http://cdn.tipb.com/images/stories//2010/07/camera+-8-150x150.png" class="attachment-thumbnail" alt="camera+ 8" title="camera+ 8" /></a>
<a href='http://www.imore.com/2010/07/19/camera-iphone-app-review/camera-9/' title='camera+ 9'><img width="150" height="150" src="http://cdn.tipb.com/images/stories//2010/07/camera+-9-150x150.png" class="attachment-thumbnail" alt="camera+ 9" title="camera+ 9" /></a>
<a href='http://www.imore.com/2010/07/19/camera-iphone-app-review/camera-10/' title='camera+ 10'><img width="150" height="150" src="http://cdn.tipb.com/images/stories//2010/07/camera+-10-150x150.png" class="attachment-thumbnail" alt="camera+ 10" title="camera+ 10" /></a>
<a href='http://www.imore.com/2010/07/19/camera-iphone-app-review/camera-11/' title='camera+ 11'><img width="150" height="150" src="http://cdn.tipb.com/images/stories//2010/07/camera+-11-150x150.png" class="attachment-thumbnail" alt="camera+ 11" title="camera+ 11" /></a>
<a href='http://www.imore.com/2010/07/19/camera-iphone-app-review/camera-12/' title='camera+ 12'><img width="150" height="150" src="http://cdn.tipb.com/images/stories//2010/07/camera+-12-150x150.jpg" class="attachment-thumbnail" alt="camera+ 12" title="camera+ 12" /></a>
<a href='http://www.imore.com/2010/07/19/camera-iphone-app-review/camera-13/' title='camera+ 13'><img width="150" height="150" src="http://cdn.tipb.com/images/stories//2010/07/camera+-13-150x150.jpg" class="attachment-thumbnail" alt="camera+ 13" title="camera+ 13" /></a>
<a href='http://www.imore.com/2010/07/19/camera-iphone-app-review/camera-14/' title='camera+ 14'><img width="150" height="150" src="http://cdn.tipb.com/images/stories//2010/07/camera+-14-150x150.jpg" class="attachment-thumbnail" alt="camera+ 14" title="camera+ 14" /></a>
<a href='http://www.imore.com/2010/07/19/camera-iphone-app-review/camera-15/' title='camera+ 15'><img width="150" height="150" src="http://cdn.tipb.com/images/stories//2010/07/camera+-15-150x150.jpg" class="attachment-thumbnail" alt="camera+ 15" title="camera+ 15" /></a>

]]></content:encoded>
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		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>Can iPhone Developers Make a Living on the App Store&#8217;s &#8220;Long Tail&#8221;? &#8211; TiPb of the Iceberg</title>
		<link>http://www.imore.com/2008/10/20/iphone-apps-top-50-and-the-long-tail/</link>
		<comments>http://www.imore.com/2008/10/20/iphone-apps-top-50-and-the-long-tail/#comments</comments>
		<pubDate>Mon, 20 Oct 2008 15:55:15 +0000</pubDate>
		<dc:creator>Dieter Bohn</dc:creator>
				<category><![CDATA[Banner]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[long tail]]></category>
		<category><![CDATA[money]]></category>
		<category><![CDATA[tap tap tap]]></category>
		<category><![CDATA[TiPb of the Iceberg]]></category>
		<category><![CDATA[where to?]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=5002</guid>
		<description><![CDATA[(<em><a href="http://flickr.com/photos/hamedmasoumi/1744915943/">&#8220;Unique&#8221; by Hamed Masoumi</a>, licensed under Creative Commons</em>)


<em>[Introducing </em>TiPb of the Iceberg<em>, our new, bi-weekly column from TiPb Senior Editor, and all-around Smartphone Expert, Dieter </em>]]></description>
			<content:encoded><![CDATA[<p align="center">
<img src="http://www.imore.com/images/stories/2008/10/overhere.png" alt="overhere.png" border="0" width="394" height="275" class="aligncenter" /><br />(<em><a href="http://flickr.com/photos/hamedmasoumi/1744915943/">&#8220;Unique&#8221; by Hamed Masoumi</a>, licensed under Creative Commons</em>)
</p>

<p><em>[Introducing </em>TiPb of the Iceberg<em>, our new, bi-weekly column from TiPb Senior Editor, and all-around Smartphone Expert, Dieter Bohn.]</em></p>

<p>The recent news that development house <a href="http://www.taptaptap.com/blog/severance-new-beginnings/">Tap Tap Tap is breaking up</a> has me thinking about the App Store and developers again.  Partially it&#8217;s because Tap Tap Tap has <a href="http://www.imore.com/2008/08/06/iphone-app-development-its-a-living/">previously been mentioned here at TiPb</a> as an example of developers raking in the cash <em>and</em> as an example of developers being open about how much they&#8217;re making and what they think of the industry.  The break-up is interesting for a few reasons in this context.</p>

<p>After the break, some ruminations and thoughts on the State of the Apps from this layman&#8217;s point of view.  Warning: as you can see from the title, this post includes hackneyed references to the <a href="http://en.wikipedia.org/wiki/The_Long_Tail">Long Tail</a></p>

<p><span id="more-5002"></span></p>

<p>Firstly, the details of the breakup include a new way for developers to make money off of applications &#8212; by selling them completely.  Tap Tap Tap&#8217;s &#8220;Where To?&#8221; app is now on the market for a buyer, having made around $200,000 up to this point.  I&#8217;m doubting that we&#8217;ll hear what the final selling price is, but I have a hunch that it&#8217;s not going to be sky high.  The reason for that, though, is wrapped up in the Long Tail.</p>

<p>The standard business model when people talk about the Long Tail goes like this: niche software products (or blog posts, or what-have-you) never really go away, instead they generate a small amount of revenue for a long time after their initial sales surge.  Taken together, this &#8216;long tail&#8217; of sales can add up to real money &#8212; eBay makes more money selling millions of niche products than they do selling big ticket items, for example.  You see this in other mobile ecosystems &#8212; There are plenty of software shops on Windows Mobile that push out all sorts of apps year after year. And, of course, the movie, music, and publishing industry rakes in untold millions in practically passive income every year based on their huge back catalogs of DVDs, CDs, and Books. </p>

<p>So the idea applied to the App Store would go thusly: Instead of developing one or two blockbuster apps that make beaucoup bucks, we may see these developers feeling pressure to keep creating new applications for that initial sales bump and a diversified Long Tail strategy of revenue instead of focusing on a single app and trying to keep it in the Top 50.</p>

<p align="center">
<img src="http://www.imore.com/images/stories/2008/10/longtail.jpg" alt="Longtail.jpg" border="0" width="475" height="313" class="aligncenter" /><em><br /><a href="http://en.wikipedia.org/wiki/Image:Longtail.jpg">image by JSK</a></em>
</p>

<p>Setting aside the question of whether or not producing and maintaining lots of niche apps is even feasible for a single developer or a small software house, there are three ways that I can see the Long Tail theory applied to the App store.  One is pessimistic, the other two a bit more hopeful:</p>

<blockquote>
  <p><em>1. The Long Tail doesn&#8217;t apply to the App Store because it&#8217;s just such a gigantic freaking money maker.  It&#8217;s an order of magnitude larger than any mobile software economy we&#8217;ve seen before and it therefore needs an entire rethinking of how to make money with mobile apps.  In essence, the right side of the tail for even a single moderately popular app is large enough to support a developer.</em></p>
</blockquote>

<p>While I do think that the App Store is qualitatively different than other mobile app ecosystems, I&#8217;m not sure that I think it&#8217;s as crazy good as the 1st possibility there.  Even if it were, it&#8217;s a little to optimistic for a business plan, so let&#8217;s look at the latter two.</p>

<blockquote>
  <p><em>2. The Long Tail works &#8212; niche apps are able to maintain enough publicity on their own merits within the App Store over the long run to collectively make enough money to support a developer.</em></p>
</blockquote>

<p>Right now I&#8217;d <em>like</em> to think this is the safe bet &#8212; if you don&#8217;t think you have a blockbuster on your hands, develop as many apps as you can reasonably maintain and hope they add up to a living.  However, I suspect the situation might be turn out to be like the third possibility:</p>

<blockquote>
  <p><em>3. The Long Tail doesn&#8217;t apply because once an app falls off the Top 50, its sales plummet.  In essence, the right side of the tail is so small that no amount of niche apps added together will ever be able to support a living wage.  The only safe strategy is to make an application popular enough to stay high up in the sales charts (and provide enough marketing to keep it there) or find ways other than the App Store to drive sales.</em></p>
</blockquote>

<p>Here&#8217;s the nut of what I&#8217;m saying: My hunch is that it may be tougher for applications to develop a &#8220;long tail&#8221; on the iPhone than it is for other platforms.  The reason I think this is that it looks like the real driver of sales on the App Store are the top lists.  As John Casasanta <a href="http://www.taptaptap.com/blog/final-numbers-for-july/">previously noted</a>: </p>

<blockquote>
  <p><em>It’s worth pointing out that our sales have dropped significantly over the past few days. We were teetering around the 50th rank for Where To but then slipped under it. It seems that once you drop past that, you’re on a free-fall since the App Store on the iPhone only shows 50 in its top list, compared to 100 in iTunes on the computer. [...] I’m willing to bet that it’s a quick ride into oblivion once you fall off the Top 100 chart and I’m really hoping we don’t get to find that out anytime soon for Where To.</em></p>
</blockquote>

<p>The idea here is this: if your app can&#8217;t keep itself in the top rankings, it&#8217;s going to quickly become lost in the sea of applications in the App Store.  Unless you have a very unique niche (or several of them), it will also be difficult to find via search.  Unless you&#8217;re able to effectively market it via means <em>other</em> than the App Store, it simply may as well not even exist there.  The effective long tail for an App with no visibility approaches zero, in other words.</p>

<p>It&#8217;s not the fault of any particular app if it can&#8217;t keep itself in the top 50 long-term.  There are going to be too many apps and too many newly popular apps for a top list strategy to be viable for any but the most popular programs.  Keeping any given application in the Top 50 long-term would likely require a mammoth marketing effort.</p>

<p>As <a href="http://arstechnica.com/journals/apple.ars/2008/10/14/iphone-team-tap-tap-tap-splitting-up-selling-where-to">Ars Technica points out</a> in regard to the Tap Tap Tap situation, there does seem to be a genuine concern that the marketing of an app is as important, if not more important, than the design of the app itself.  That&#8217;s definitely a concern I would share were I looking to make a living developing iPhone apps.</p>

<p>It might be possible (or even necessary) that some sort of structural change to the App Store could help non-top-list apps maintain a revenue stream long-term.  I can&#8217;t say exactly what that change would be, to be honest, but I suspect it would need to involve a more robust and sortable reviewing system to help the cream rise to the top of categories and searches.  </p>

<p>In the meantime, it would behoove most developers to consider what their marketing strategy for their application is going to be long term.  Even great apps like Where To? are not likely to get a ton of visibility in the App Store over the long haul (again, through no fault of the app itself), so making apps like it part of a diversified long tail strategy is going to require some serious thought.</p>

<p>We&#8217;ve already called the <a href="http://www.imore.com/2008/08/06/iphone-app-development-its-a-living/">iPhone app development a goldrush and even suggested that it&#8217;s a living</a>.  That last part may be a little more difficult than it has looked for the past couple months.  Apple does have an obligation to help make quality apps more discoverable in the App Store, but not the sole obligation.  As with any industry, iPhone Apps (at least the ones that aren&#8217;t in the top 50) aren&#8217;t going to sell themselves.</p>
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