Iterate

Iterate: Loop until done

Iterate brings together the best designers and app producers in the business to talk user interface and user experience from concept to implementation. Hosted by Marc Edwards, Seth Clifford, and Rene Ritchie. Loop until done.

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WWDC 2013 podcast: iMore + Iterate + Debug

Guy English of Debug, Marc Edwards and Seth Clifford of Iterate, and Rene Ritchie of iMore team up to talk WWDC 2013 with guests Mark Kawano, Don Melton, Dave Wiskus, Dan Morin, Brad Ellis, Brent Simmons, and more! Also: Hall of Fame awards!

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Iterate 47: Chris Harris and Wonders of the Universe

Chris Harris of The Other Media joins Marc, Seth, and Rene to explain why he calls himself an app director, using Paper and Motion to design UX, and his work on Wonders of the Universe, Atlas, Glide, and more.

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Iterate 46: Beck, Ohms, Urbanick, and Press

Jordan Beck, Jay Ohms, and Chad Urbanick of TwentyFive Squares join Marc, Seth, Rene and Andrew Martonik of Android Central to talk about their outstanding Android RSS reader, Press. Also, life after Google Reader, platform exclusivity, and more!

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Get your Debug, Iterate, and iMore t-shirts in time for WWDC 2013!

Whether you're heading out to WWDC and need something snazzy to wear, or just want to be one of the best dressed people in your neck of the woods, here's a reminder: we've got the 2013 editions of the Debug, Iterate, and iMore shirts ready and waiting for you. If you're not familiar with the backstory, we made the originals up as gifts to our podcast guests, but after getting asked about them a bunch, we uploaded the designs to CafePress so just about anyone can order them. We're also offering them at cost. No markup. Our shows and sites are successful because of you, and if you enjoy them enough to want shirt, we're honored to provide them.

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Iterate 45: Briana Wu and Amanda Warner of Revolution 60

Brianna Wu and Amanda Warner of Giant Spacekat talk to Marc, Seth, and Rene about their upcoming video game, Revolution60, working with the Unreal engine, character and game design, and the frenzy over freemium.

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Mark Kawano talks Adobe, Apple, how best to beta test, hamburgers and basements, and flat vs. rich design

Mark Kawano, former user experience evangelist at Apple, talks to Marc and Rene about working at Adobe on Photoshop, at Frog on client work, at Apple on Aperture and iPhoto, on presenting your ideas, how best to beta test, and about the proper time and place for everything from hamburgers and basements to flats and textures.

Here's the audio, again, in case you missed it. And now, for the first time, here's the full transcript! (Yes, we're doing transcripts now!)

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Iterate 44: Mark Kawano and evangelizing experience

Mark Kawano, former user experience evangelist at Apple, talks to Marc and Rene about working at Adobe on Photoshop, at Frog on client work, at Apple on Aperture and iPhoto, on presenting your ideas, how best to beta test, and about the proper time and place for everything from hamburgers and basements to flats and textures.

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Iterate 43: Pocket Casts and going Android first

Russell Ivanovic, Philip Simpson, and Matt Kelsh of Shifty Jelly talk to Marc, Seth, and Rene about being indie in Australia, making Pocket Weather, and why they decided to go Android first for Pocket Casts. Note: All accents in this show are, we assume, fake.

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Iterate 42: Marcus Adolfsson, David Lunblad and CrackBerry 10

Marcus Adolfsson and David Lundblad of Mobile Nations join Seth and Rene to talk about the CrackBerry 10 redesign, building the Passport sign-in system, and developing the CB10 app for BlackBerry 10.

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Iterate 41: Doug Russell and accessibility

Doug Russell and Dave Wiskus join Marc, Rene, and Seth to talk about accessibility and how to make your apps usable for people with special visual, auditory, and motor requirements. Our most important show ever!

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