Design

A plea for iOS 7 status bar sanity

There's not a pixel on the screen that iOS 7 won't be changing come this fall, including the status and menu bars that have lived on top of iPhones and iPads for years. Dave Wiskus, designer of Vesper, has weighed in on that specific change, and what the repercussions might be. From Better Elevation:

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A plea for human rather than digital authenticity

With iOS 7 Apple famously - and loudly - removed the rich textures of icons and interfaces past and went with the current trend of flatter, more solid, and more type-centric design. Yet with OS X on the Mac, and the just-releaed Logic Pro X, they not only kept a lot of rich design, they embraced all sorts of virtual knobs, switches, and panels. So what's a sane trend follower to do? David Barnard has some ideas:

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Soulver-ing for design

Marc Edwards of Bjango and, of course, Iterate continues to share some of the most interesting articles on design process on the web. Today's case in point, using Soulver to help figure out grids, guides, and gutters for app layouts. From the Bjango blog:

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Marc Edwards' app design workflow

Don't know how I missed this. Marc Edwards, my co-host on Iterate is not only one of the best designers on the planet, but one of the most generous, and on top of all the articles and scripts he's already shared, he's now gone and posted his entire app design workflow on Bjango.com:

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Apple credited with 2 of the best 12 designs of the last 100 years. Can you guess which ones?

What are the 12 best designs from the last 100 years? The question is impossible to answer. That doesn't mean people and publications won't try, however. As part of World Industrial Design Day, CNN asked some of the world's greatest designers and asked them to name what they felt were the most iconic industrial designs of the last century. Apple landed on the list, and not once but twice...

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Iterate 49: iOS 7 design special (Part 2)

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Chris Clark, Brad Ellis, Louie Mantia, Neven Mrgan, Rene Ritchie discuss iOS 7 and the new design language Apple unveiled for it at WWDC 2013, including icons, fonts, physics, interactions, and more. (Part 2 of a 2 part special edition.)

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Iterate 48: iOS 7 design special (Part 1)

Loren Brichter, Sebastiaan de With, Marc Edwards, Rene Ritchie, and Dave Wiskus discuss iOS 7 and the new design language Apple unveiled for it at WWDC 2013, including icons, fonts, physics, interactions, and more. (Part 1 of a 2 part special edition.)

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Flattened, not stirred: Designing Vesper

Dave Wiskus has posted a in-depth look at the design process behind Vesper, the list-taking, note-making, tag-shaking project he's just launched with Brent Simmons and John Gruber. Here's the lede from the Vesper blog

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iOS 7 and a second coat of paint

Parts of iOS 7 shown off by Apple during the WWDC Keynote and on Apple.com look like we're still seeing the design briefs or wireframes rather than the final assets. Palettes have been chosen, elements have been put in place, but so far it looks like iOS 7 hasn't been given the level of polish we've come to expect from Apple, even during the beta stage. From icons to interface elements to typography, we seem to be getting a very rare glimpse at a very early work-in-progress, and something that still needs of a second coat of design paint.

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Samsung design video: High on lifestyle companionship, low on rationale for cheap plastics

Apple typically accompanies the announcement of a new iPhone 5 with a video showcasing their design and manufacturing processes. Samsung has now done something similar for their just-released Galaxy S4. So how do the two videos compare, and what, if anything, do they tell us about the respective companies and phones?

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