Could your next iPhone work with the Oculus Rift VR headset? CEO says yes

Could your next iPhone work with the Oculus Rift VR headset? CEO says yes

Oculus Rift is the virtual reality headset from Oculus VR that's managed to take the gaming world by storm even though it's not officially on sale yet. It's a Head Mounted Display (HMD) that lets you play your favorite games in 3D. Now the company's CEO says that next-generation smartphones are a target platform for his device, according to Edge Online.

You wear the Oculus Rift on your head like a pair of goggles (though they're much bigger than that), and inside is a pair of screens that render 3D images stereoscopically. The headset touts a gyroscope and accelerometer to figure out how you're turning and holding your head, to help the software render the appropriate images - so you can look side to side, up and down and see what you'd expect to see if you were really standing there.

Oculus Rift first came to the public's attention when the company tried to bootstrap its development by posting a Kickstarter project. Oculus VR hoped to raise $250,000 to get their project off the ground. Kickstarter users responded spectacularly, kicking in a total of almost $2.5 million by the end of it.

That effort netted the development of Oculus Rift "developer kits," which began shipping late in 2012. Now the company is gearing up for a consumer-focused version of the headset which is expected to come out next year.

The bulk of Oculus VR's attention has been to get the Rift working with PCs, though they've dabbled with consoles too. But Oculus VR CEO Brendan Iribe recently said that his company is "a lot more excited about where mobile's going to go, and being able to plug right in to a next gen cellphone."

He described the rapid pace of cellphone hardware development and said that the rate of improvement - specs doubling almost every year - makes "the next Galaxy or the next iPhone" a more favorable platform target than next-generation consoles.

Peter Cohen

Managing Editor of iMore, Mac and gaming specialist and all-around technologist. Follow him on Twitter @flargh

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There are 4 comments. Add yours.

Vostok says:

That's some nice news. Before they've just said PC and Android.

If you haven't heard about the Oculus Rift yet there's a lot of videos on Youtube. Just search for oculus rift, oculus rift impressions, or oculus rift reactions. Most are the developer kit versions, the E3 one is the latest prototype with a 1080P screen. The videos from Cymatic Bruce is a good series to see all the different programs available for it so far. In short its a VR device that actually works. Large field of view, low latency head tracking, and depth perception.

SockRolid says:

Re: ' ... Oculus VR CEO Brendan Iribe recently said that his company is "a lot more excited about where mobile's going to go, and being able to plug right in to a next gen cellphone." '

Hey all you next-gen hard-core VR gamers!
Leave your Rift (or Sony VR visor after Oculus goes bankrupt**) at home.
Where it belongs. You know, next to your Xbox One and PS4.
- - -
** Hardware, especially gaming hardware, is nothing without great software.
Sega and Sonic. Nintendo and Mario. Xbox and Halo.
Rift and, uh, some really cool demos.

Daniel Taylor5 says:

"Rift and, uh, some really cool demos."

The rift is still currently in development as are the games being made for it such as

-The Gallery: Six Elements
-Star Citizen
-Hawken
-Doom4

When you mention nintendo and xbox you're talking about already completed hardware, wait for the consumer release of the Oculus before you pass judgment on the games being made for it.

Asaf Amit says:

The smartphone can be the VR device itself, it already has a hi def screen a gyro an accelerometer and probably has enough processing power, there will be less issues with lag as it's one unit. Even better, it's wireless and location aware, all you will have to do is mount it on a head gear with the right optics.