debug

Debug 24.1: Jalkut, Nielsen, Siracusa on OS X. Still.

Daniel Jalkut, Ryan Nielsen, and John Siracusa join Guy and Rene to talk about OS X Mavericks and the future of the Mac, continuing with interface, scripting, and more. (Part 2 of 2.)

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Debug 24: Jalkut, Nielsen, Siracusa and the future OS X

Daniel Jalkut, Ryan Nielsen, and John Siracusa join Guy and Rene to talk about OS X Mavericks and the future of the Mac, starting with free updates and file systems. (Part 1 of 2.)

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Debug 23: Jonathan Deutsch on Apple and Tumult

Jonathan Deutsch talks about HyperEdit, his time at Apple, the origins of Tumult, believing in Hype, and hitting people with kendo sticks.

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Debug 22: Hockenberry, Rhyne, Vandal on iOS 7

Craig Hockenberry of the Iconfactory, Rob Rhyne of Martian Craft, and Luc Vandal of Edovia talk to Guy and Rene about a lot of stuff not even vaguely related to iOS 7. And a bit that is.

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Debug 21: Arment, Drance, Heber, Simmons on iOS 7

Marco Arment of Overcast, Matt Drance of Apple Outsider, Sean Heber of the Iconfactory, and Brent Simmons of Vesper talk about developing for, and updating apps for, iOS 7.

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Debug 20.1: Ryan Nielsen on Tumult and Hype

Ryan Nielsen of Tumult talks to Guy and Rene about leaving Apple to go indie, creating Hype, App Store vs. own store, remote vs. office, and dealing with Apple from the outside. (Part 2 of 2.)

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Debug 20: Ryan Nielsen on Apple and OS X

Ryan Nielsen of Tumult talks to Guy and Rene about how Debug began, Çingleton, and his time as an engineering project manager on OS X at Apple where he helped kick big cats out the door. Carefully. (Part 1 of 2.)

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Debug 19: Wil Shipley from NeXT to Delicious Monster

Wil Shipley of Delicious Monster talks to Guy and Rene about coding on NeXT, forming the Omni Group, dealing with the "Air Force", making Delicious Library, and what he's working on now.

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Debug 18: Gus Mueller of Flying Meat

Gus Mueller of Flying Meat talks to Guy and Rene about his username, his company name, VoodooPad and Acorn, and what he thought about Apple's Mac offerings at WWDC 2013.

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Debug 16.1: David Gelphman on Apple, Core Graphics, and AirPrint

David Gelphman, former graphics and imaging engineer at Apple, talks to Guy and Rene about writing the book on Core Graphics, developing AirPrint, and discovers Montreal has bagels (Part 2 of 2).

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