Gaming

Forum Review: Brothers in Arms: Hour of Heroes

Brother’s In Arms: Hour of Heroes Forum Review by msbaylor. (Visit the thread for video and more pics. For more Forum Reviews, see the TiPb iPhone App Store Forum!

This new game from Gameloft has raised the bar yet again on their games. After finding out that this game has in the App Store I immediately downloaded it and started to play it. The graphics are that of Nintendo64, but the detection, Audio and AI are better than that of the N64. For those of you that remember the ‘ol N64, do you remember shooting the wall and the bullet holes didn’t show up? Or when you would attempt to run over someone with a tank and they wouldn’t die? Well unlike the N64, you can do that in this game, as well as get run over, bombed, shot, or punched in the face.

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David Perry Talks Bugz for iPhone: Gaming, Development, and App Store

David Perry of Didev Studios wrote in to tell us about Bugz for the iPhone, and was kind enough to send along some interesting insights into the game, developing for the iPhone, and the App Store.

On the origins of Bugz as a PSP game:

Bugz was originally conceived about 2 years ago as a PSP game. It took me around a year of coding, design, graphics and audio work before I made a release into a competition that was being run at the time. Bugz was well received in the competition and received first place. The public seemed to like Bugz and it’s quirky cuteness.

On moving Bugz to the iPhone:

Recently I decided to look at iPhone development and Bugz was an obvious choice as a first project. The initial version of Bugz for the PSP only had 17 levels – this would obviously need expanding for the iPhone version. Whilst contemplating the iPhone port of Bugz, I asked a friend to join me on the project, he accepted and Didev Studios was born.

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Quick App: Whack It: Frogs for the iPhone

Patrik Aronsson let us know that MadInSweden has released their first iPhone game, Whack It: Frogs, intended to deliver a high level of graphics, music, and sound enjoyment. Why target the iPhone? According to Patrik:

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Forum Review: Aurora Feint 1: The Beginning for the iPhone

Aurora Feint Forum Review by cjvitek (For more Forum Reviews, see the TiPb iPhone App Store Forum!

[Ed- Aurora Feint 1: The Beginning, is FREE in the iTunes store. Aurora Feint 2: The Arena is now available for $7.99 and if you head on over to the forum, and ask Chris and Matt, we might just get a review up for that soon too! Meanwhile, here's Chris' review of the original to whet everyone's appetite!]

This is an extremely interesting game that tries to combine elements of a puzzle game with elements of an RPG game.

You start with a map screen. From there, you can go to the mine (the puzzle game), the store (to use your tiles for skills or tools), the smith (to actually obtain the tools), and the tower (to actually learn the skills). You need to start with the puzzle game, and once you start to gain levels and tile,s you can move to the other areas.

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Quick App: Movie Challenge for the iPhone

Conor sent us a note about the new game from Redwind Software. They're coming from a .Net background, and this is their first attempt at Cocoa Touch and the iPhone, and it seems from the video they're embracing the differences whole heartedly!

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Quick App: WaKi SNAP! for the iPhone

Nelson wrote in to tell us a little about WaKi SNAP!, a new game now available in the iTunes App Store:

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Quick App: Arcade Hoops for the iPhone

Mark wrote in to tell us about Arcade Hoops, and was gracious enough to share some great info:

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Quick App: Truco for the iPhone

Developer Gonzalo Oxenford wrote in to let us know the story behind Truco, a South American card game for the iPhone. These are the types of developers that make us so excited about the future of the platform!

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Jobs Speaks! Joz Speaks! iPhone and iPod Touch to Bring the Game!

Apple's CEO, Steve Jobs, is quoted in the WSJ as being bullish on iPhone and iPod Touch gaming:

"I think the iPhone and iPod touch may emerge as really viable devices in the mobile games market this holiday season."

His VP of iPhone and iPod marketing, Greg "Joz" Joswiak, meanwhile, spoke with T3 recently about his views on the iPhone and iPod Touch in the gaming space, wrapping up strongly with:

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Quick App: LaserLink for the iPhone

 

The realtechVR team has released their first iPhone game, Laserlink:

Become the Master of the lasers with LaserLink, and recover every diamonds in each level. Create junctions to allow generating a laser between two points of connection of color in order to recover the diamonds ones.

If you're interested in puzzlers, let us know what you think!

(Thanks to genevois for the tip!)

 

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