Ipad Apps

App Store Leaks: iPad Apps and Game Prices, Explicit Category Redux

MacRumors, likely using elite-ninjary, managed to gain access to the upcoming App Store for iPad's best seller list and it highlights a lot of new and interesting details on what apps and games we'll see and what their prices points will be (something we'd just been wondering about):

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How Much Will You Pay for iPad Apps?

How much will you pay for iPad apps? Steve Jobs said the iPad was a new category between the iPhone and the laptop, so will iPad software be a new category between the two as well?

PC software for Windows or Mac can range from free to well over a thousand dollars for a suite -- looking at you Adobe CS5 -- or more. iPhone apps on the other hand have raced to the bottom, with free being common and cheap being the biggest alternative. Most apps hover around $0.99. Only a few apps dare go over $5, let along $10 or more.

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Instapaper Pro for iPad Preview

Developer Marco Arment has posted some preview pictures for the coming soon-as-possible iPad version of his terrific Instapaper Pro app, and provided some interesting commentary into the design and thinking behind a rapid release.

If you're not familiar with Instapaper, it's a software/services combo that lets you quickly mark interesting articles you come across to "read later" either via a bookmarklet in your browser or via embedded support in other apps like NetNewsWire or Tweetie. You can then go to the Instapaper website or open the Instapaper Free [Free - iTunes link] or Instapaper Pro [$4.99 - iTunes link] app on your iPhone or iPod touch (and soon iPad) and enjoy those articles in a highly read-optimized form. Geek candy, to be sure.

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Apple iTunes App Store: Now Accepting iPad Apps!

An email has been sent out to developers telling them Apple is now accepting application submissions for the iPad App Store -- a special category of the existing iTunes App Store for iPhone and iPod touch. 9to5Mac has the text:

iPad will begin shipping soon and your opportunity to be part of the grand opening of the iPad App Store starts today. Submit your iPad app now for an initial review by the App Review Team and receive feedback on its readiness for the grand opening. Submit Your App by March 27.

  • Build and test your iPad app using iPhone SDK 3.2 beta 5 available on the iPhone Dev Center. Only iPad apps built with iPhone SDK 3.2 beta 5 will be accepted for this initial review.

  • Upload your distribution signed app through iTunes Connect by Saturday, March 27, 5pm PDT.

  • The App Review Team will review your app on iPad and email you details about the readiness of your app.

  • You will also receive additional information about submitting your app for final review before iPad ships.

  • Only apps submitted for the initial review will be considered for the grand opening of the iPad App Store.

As TUAW points out, however, there's some risk involved:

the simulator uses many Macintosh frameworks and libraries, offering features that are not actually present on the iPhone. Applications that appear to be completely operational and fully debugged on the simulator may flake out or crash on the device itself. You simply cannot fully debug any program solely by using the simulator and be assured that the software will run bug-free on the iPhone. Here at TUAW central, we're assuming (or at least hoping) that Apple will be testing device builds on real devices.

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