Epic Games was part of Apple's WWDC reveal of its augmented and virtual reality efforts, and soon, developers will be able to start experimenting with Unreal Engine 4's support for Apple's ARKit. The company will be making its early access support for Apple's AR platform available via GitHub, allowing developers to start building AR experiences with help from Unreal Engine 4.
From Epic's Tim Sweeney:
When it's ready, you'll be able to find UE 4's support for ARKit here (the link appears to be down at the time of this writing). Apple announced ARKit today as part of WWDC 2017. ARKit is built to let developers leverage iOS technologies to build great mobile augmented reality experiences.
Sweeney also offered some details about Unreal's support for VR on the Mac. Support for Mac VR, along with Metal 2, will ship in the preview of Unreal Engine 4.18 in September, with a full release in early October.
Joseph Keller is the former Editor in Chief of iMore. An Apple user for almost 20 years, he spends his time learning the ins and outs of iOS and macOS, always finding ways of getting the most out of his iPhone, iPad, Apple Watch, and Mac.
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