Apple has put its iOS Human Interface Guidelines (HIG) on the iBookstore as a free book. The book, which you can read in iBooks on an iOS device with iBooks 1.5 and iOS 4.3.3 or higher, as well as any Mac running Mavericks, contains 228 pages, and provides guidelines for everything from app layout and color to working with trademarks. Short videos and animations demonstrate different aspects of app design, such as the effects of a button press or pinch-to-zoom.
Word has it that Apple’s design team is getting a shake-up under Jony Ive which will result in iPhone interface creator Greg Christie leaving the company. Ive apparently has taken control of everything related to software, and will be placing employees working on them alongside his industrial designers.
Apple has added a new Design Guides and Resources section to their developer center. It includes videos and documentation on user interface design for apps and games, overviews of what's new in iOS 7, best practices, a look at how iPhoto was designed, Apple's famed Human Interface Guidelines (HIG), design dos and don'ts, the UIKit catalog, and the iOS 7 transition guide.
Apple has posted their 2013 Tech Talk videos and presentations to their developer center. The talks, given by members of Apple's technology evangelist team, took place across North America, Asia, and Europe, and covered both apps and games, design and development. Here's a sampling of the description from the Interface Design talk, from Apple's Developer Portal:
I recently had drinks with a friend and the topic of Jony Ive's appearance with Marc Newson, on Charlie Rose came up. Even before he began mentioning his favorite moment, I knew instantly what it would be - care. Jony Ive, senior vice-president of design at Apple, doesn't give many interviews, yet he's the person responsible for so much of our modern technological culture. There were others who worked with him of course, no less than Steve Jobs and the Apple Industrial Design department to name but a few, but it would be almost impossible to overstate the influence Ive has had on the objects so many of us interact with every day. And he cares about those objects on a very human level.
Gotta hand it to Vaclav Krejci, by sheer force of will and commitment to concept, he bent one of the most unwieldy apps in the history of computing into a pretty good static duplicate of iOS 7's Home screen.
Design trends come and go but faux stitched leather is eternal. Witness: just as Apple has bid a not-so-fond farewell to the rich textures of Calendar and Find my Friends, Samsung has embraced new Corinthian comforts for the Galaxy Note 3. The former, software wiped clean in the name of digital authenticity trends towards the future, the latter, hardware meant to evoke the premium feel-ish-ness of BlackBerry Bolds and supply store notebooks past. Does one still work where the other has faltered? Should both be buried, the earth above them salted? Should both still be rocked, shame never being a good thing to have?
Matias Duarte is a hell of a designer. He helped create webOS and then brought Android into the consistent, coherent 21st century. So, when he shares his thoughts on Google failing to use standard iOS icons in their iOS apps, it's worth a read. From Google+:
When it comes to the iPhone, Apple has gotten into a pattern of tick-tock hardware releases. One year they unveil bold new designs and manufacturing processes, the next year they improve the chips, cameras, radios, and other components inside it. If Apple sticks to that pattern, we're in a tock year and that means the general design of the iPhone 5s should be pretty much the same as last year's iPhone 5... though with a potential twist. iMore already told you about the gold iPhone 5s - and there's also likely to be the equal but opposite iPhone 5c this year as well. "Equal but opposite" in that iPhone 5c might save all its changes for the outside. So what does that mean?
iOS 7 is coming this fall - perhaps as soon as mid-September - and in terms of design language and user experience, it'll hit like something shot out of a mass driver. Not only will customers have to transition to a newly objectified, gamified, and dynamic interface, developers and designers will have create matching, perhaps transcending apps to go along with it. How much work will that be? Well, the incredibly talented and generous team over at the Iconfactory have shared their journey in updating xScope mirror for iOS 7: