Design

Jony Ive reportedly working on iOS 7 at Apple. Or, you know, doing his job...

Late last year Tim Cook reorganized Apple's leadership, placing Jony Ive in charge of not only hardware design, but all design across the company. This, of course, included iOS 7 and future versions of all of Apple's software products as well. Today, the Wall Street Journal's Jessica E. Lessin reports that Ive is, in fact, doing just that.

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Loren Brichter's influence on mobile app design

Loren Brichter got his start working on the original iPhone at Apple, then created and ultimately sold Tweetie to Twitter, and is now responsible for the phenomenal word game, Letterpress. Jessica E. Lessin has profiled Brichter, and elaborated on his influence on mobile interface design in the Wall Street Journal:

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Purported iPad 5 case again points to iPad mini-like design

A photograph of a purported iPad 5 case has appeared, and it again points to a redesigned in the form of the iPad mini. The case was obtained by 9to5Mac, apparently from it's manufacturer, Minisuit. Back in January, iMore created a rendering based on what we'd learned about the iPad 5 and its iPad mini-like design, and shortly thereafter some unverified pictures emerged of a supposed iPad 5 back plate bearing a very similar design. Just over a week ago, iMore created another rendering based on more information about the iPad 5.

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Defining skeuomorphism and why the debate matters

I love it when great debates spark great opinion pieces -- I already know what I think, I want to find out what everyone else thinks! -- and when great designers like Louie Mantia and Dave Wiskus put font to screen to express their views on important topics like trends in iOS app design, I'm going to pay attention.

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Iterate 40: The future of iOS design

Louie Mantia, Dave Wiskus, Marc Edwards, Seth Clifford, and Rene Ritchie talk about the future of iOS design, from heavily textured themes and skeuomorphs to minimalism and digital authenticity, and the evolution of typography, icons, and more.

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Imagining an all-aluminium themed iOS 7

Skeuomorphism -- the use of real world design in a digital context -- has been a target lately. It's also been lumped together with heavy design, elaborate themes, or highly textured skins, to the point of being completely misunderstood. At the extreme, this "skeuomorphic" melange has been held up as an example of iOS being boring, outdated, and bereft of innovation. In more reasonably terms, it's looked at as something that can be useful, but has perhaps been overused.

Personally I think there are far more important things Apple needs to do in iOS 7 than wiping the world clean of textures, gradients, and curves, both, but the argument persists so it's worthwhile giving it some form. but let's imagine for a moment it is on the agenda. That Apple's new head of all design, hardware and software, Jony Ive, was set to impose a new, unified, Aluminium theme. That, just like the Scarlet Witch in House of M, he whispered "No more themes."

Instead of arguing in the abstract about how much better or worse it would be, let's mock it up and see what could that look like...

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Archos moves into iPad accessories with the Archos Design Bluetooth Keyboard

Archos is very well known for its tablets and was one of the first to hit the market with a dedicated personal media player. Now after years of average success with its own products, it is branching out by making accessories for other devices. First out of the gate is the Archos Design Bluetooth Keyboard for iPad.

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The importance of app icons

Renowned icon and app designer Louis Mantia -- who's been a guest on our design show, Iterate, not once but twice -- has shared his thoughts on app icons and their importance in an article on mantia.com:

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Apple home pages through the ages

Over the last 15 years, Apple launched a website, found their footing, and then refined their internet brand slowly but surely. Charlie Hoehn compiled the history of the Apple.com home page into a slide show and posted it on his site, charliehoehn.com:

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Are flat interfaces a trend towards digital authenticity, or a reality of competing platforms?

A lot has been said recently about "skeuomorphism" -- both real skeuomorphism and the design-heavy skins for which it's often confused. There's even been a trend, real and perceived, towards flatter, squarer, more "digitally" authentic operating systems, themes, and apps, often credited to Microsoft's Windows Phone or Google's more recent Android design aesthetic. But is it a backlash against gradients and curves and shadows, or is it something else? Marc Edwards of Bjango argues it might just be something else -- the realities faced by competing hardware.

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