What you need to know
- Apple's first mixed reality headset will feature three, not two displays according to a new report.
- A combination of Micro LED and AMOLED will reportedly be used.
- Those hoping for an inexpensive option are likely to be out of luck, at least initially.
The rumored Apple Glass project is now expected to see its first mixed reality headset be announced as soon as WWDC 2022, but while we might think we know a bit about the product already it turns out there could be a big surprise. According to a new report, Apple could be set to pack three screens — not the traditional two — into this thing.
That's according to a new white paper published by DSCC, a group of analysts that specialize in the display supply chain. According to that white paper, a new combination of Micro OLED and AMOLED panels could form the main viewing area of Apple's first mixed reality headset.
Of the three panels, it's thought the AMOLED one will be used for peripheral vision with two 4K displays making up the main viewing area. However, it isn't all good news — the white paper also notes that we should expect the headset to be a costly affair. "Our assumption is that the first-generation headset will be a high-end device targeted at professionals and developers to expand Apple's ecosystem in AR/VR," the report states, going on to say that we should expect to spend thousands rather than hundreds if we want to pick one up.
The DSCC report expects Apple to have the new headset ready to go by the second half of the year, matching previous reports by Bloomberg's Mark Gurman.
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Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more. He has also been published in print for Macworld, including cover stories. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too.
Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.