Apple VrSource: The Information

What you need to know

  • Apple is rumored to have its mixed reality headset set for a 2022 launch.
  • A new report believes the headset will focus on gaming, content consumption, and communications.

As part of his weekly Power On newsletter, Bloomberg's Mark Gurman says that we should expect Apple's rumored mixed reality headset to focus on gaming and media. The headset is already rumored to be penciled in for a 2022 launch.

The so-called Apple Glass product is set to feature "extremely high-resolution displays" as well as its own App Store, says Gurman. The claim that the headset will also pack "multiple processors" as well as a fan should set expectations for how large this headset is likely to be, too — don't expect anything as svelte as some concepts have shown us. At least, not this time around.

Alongside gaming, Gurman also believes that Apple will work with third-party content providers to help make media consumption something we all do while wearing our headsets. The same goes for communications, with Animojis and a VR FaceTime-like experience set to become the norm.

Gurman previously said that Apple's headset would pack the hardware required to make mixed reality gaming a possibility.

Apple's first headset will be of the mixed reality variety. That means it will have both AR and VR capabilities. While gaming can be done in both environments, virtual reality is what you want for seriously high-performance games with top-tier graphics. For Apple's first headset, that's what it's shooting for: a mixed reality experience that can handle games in high-quality virtual reality with snappy chips and high-end displays.

While it's very likely that Apple Glass will be the best Mac VR headset around, it remains to be seen just how popular just a product could be — especially in terms of adoption among shoppers who might not normally be interested in such a thing. Apple has been able to take categories like smartphones and smartwatches and turn them into those that customers flock to. Could headsets be the next category to experience such a shift?