Street Fighter IV for iPhone - app review

Street Fighter IV for iPhone has been out for a little while now. Capcom just can't sit still and they have released another update to the best fighter on iPhone. What makes this game so awesome? Let's check it out.

Street Fighter IV is a faithful conversion to the arcade hit Street Fighter IV. Street Fighter has been around for years in many iterations and I am quite pleased with the iPhone version. Right out of the gate you are immediately blown away by the video opening. Very nicely done. Next you have an opportunity to tweak some settings, etc, but for now, let's just jump right into the game. First words; wow. I mean, this game is absolutely gorgeous (even if it doesn't currently take advantage of the retina display). The animation, scrolling foreground and background, this game is hot. But of course, a game can be pretty but if the controls are poor, forget about it. I am here to say that even the most seasoned and stubborn Street Fighter player will find some joy in the this game. Capcom has done a fantastic job of using the touch screen for controls.

When you boot up the game the first time, it asks you to configure the controls. You have complete dynamic control over where your buttons are located and how the d-pad looks. Without this, the game would not be as great as it is for some players. To be honest, I have gone back and forth with some of the control setups, but I always can get by on the defaults. If you are worried about control, don't, it is just like any console version less a few buttons.

Due to the limited screen real estate, Capcom has given you only four buttons; punch, kick, SP and Focus. To execute a light, medium or strong attack, it is all about positioning and Capcom has nailed it. For example: if you crouch and attack with a kick, you get a medium crouched kick. If you forward crouch and press kick, you get a sweep kick. See, it's not so bad is it?

You can choose from 12 of the world warriors with the latest additions being E. Honda and C. Viper. Every character has two colors available to choose from and currently you can download additional alternative colors for Chun-Li and Ryu for $0.99 each.

Even though this game has some omissions, namely the online multiplayer, I still play this game a couple times a week against the computer. For this reason alone, it clearly has value. 5.0 stars.

[$9.99- iTunes Link (opens in new tab)]


  • Fantastic graphics
  • Awesome controls
  • Great selection of Street Fighter characters
  • Wide array of individual player games (tourney, sparring, practice, dojo, etc)


  • No retina display for iPhone/iPod Touch :-(
  • No online multiplayer
  • Maybe a few more characters... where's T-Hawk!

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Software trainer, blogger and mobile technology enthusiast living in the suburban Midwest.

  • one of my favorites for sure also i have had some trouble with the new multi-player scheme for some reason
  • This game is poop
  • An iPad version is seriously overdue.
  • How dare TiPb rate this game 5 stars. Not even worth rating!
  • My best game in my iPhone
  • Is it me or are the controls covering up the actual gameplay on the screen? If so, WHY would anyone even want to play this game? To me THAT's broken!
  • This game rocks. I want some gamecenter support though.
  • If it has a "great selection" already would would you need a few more? lol I've had this game for a while, it's a pretty cool game, I just think it's a little too simple. It needs something else in it I think, a new mode maybe? I feel like I have no purpose playing, it's just: ok fight, ok win or ok lose, end. It's needs some depth..
  • The games I payed 10 dollars for I played the least, the ones I payed 99 cents for I play the most, not buying it.
  • I love this game. One of the better ones and it's such a freaking joy to play. I love kicking ass!
  • The smooth graphics of 8-bit gaming, but at least they are mostly covered up by the player's thumbs.
  • @West I have installed on iPad, but it is harder for me to use the controls. The "intimate" nature of the iPhone make for a comfortable fit
    @Dexter yeah, they cover it up in the corners. In the heat of battle, I don't even notice though. It's a trade-off for it to fit in your pocket. As I mentioned, it's not for everyone, but man, it is sweet.
  • Thanks for the review iChad... Keep up all the Great work ..
  • I feel you, Chad. I only have an iPad, though, and the gameplay, as you suggest, lacks a certain something.
    I recently took the time to change the locations of the controls a little but it stills feels diluted. Also, the pixelation is killing me.
  • love this game , one drawback is that there is no endings when you finish the game
  • my only question chad cuase it cleary is a great game, but is it a great game worth the 10 dollars though? How likely do you think it is that they will add the multiplayer option? Because if its high then i'll jump on this buy it and get good till multiplayer comes, but if it doesnt, then in a month two months it'll just be another app i use to play.
  • It's probably the best fighting game available in the App Store. Control is fast, creative combos are possible, the tutorials really helped me out, and the updates have been adding characters and functionality (the first release didn't have Cammy, E. Honda, Zangief, or C. Viper, but they're all in it now).
    Fighters come down to two things: control and balance. The Street Fighter series has been known for having good balance between characters, so you don't have to worry about that. The control, then, is what you need to know; and if you've ever suffered through the early GameBoy fighters like MK and SFII, you know how bad things can be. Despite the graphics limitations on this platform, SFIV has as much crack and pop as the console version, and is definitely worth the ten bucks, IMO.
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