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Exclusive games just the latest battleground for Apple, Google, and Amazon

Are the best games on Android or are the best games on iPhone? That's a question that's becoming increasingly important to both Apple and Google, and they're reportedly willing to help developers get massive marketing pushes in exchange for periods of exclusivity for hot new games. This will come as a surprise to precisely no one familiar with the console market, or the basics of running any store, real-world or virtual. Mario, Sonic, Halo, and other exclusive franchises made the console wars of the past, and on mobile, and for iOS and Android, that's now translating into Plants vs. Zombies 2, Cut the Rope 2, and others.

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Apple scores 100% clean energy score in Greenpeace cloud report

Greenpeace has published a report on the renewable energy used by major internet companies, including those active in the mobile space. Topping the list is Apple, which apparently runs iCloud and iTunes on 100% green electricity. It’s got a massive solar farm powering its North Carolina data center, and plans for geothermal and solar power for its upcoming Nevada data center. Oregon and California data centers are already being powered through wind energy partners.

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Photowall for Chromecast puts your memories on the big screen

Google has today pulled the wraps off its latest Chrome experiment, Photowall, that takes your pictures and puts them on the biggest screen in the house. Using an iOS app, Android app or the Chrome browser, you and your friends and family can send photos through Chromecast to the TV in real time.

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Google Chromecast now available in Canada and across Europe

After recent speculation, Google's Chromecast has finally broken free of U.S. exclusivity and is now officially available in Canada and 10 countries across Europe. Pricing is similar to that of the U.S. Chromecast costing £30 in the UK and $39 in Canada, so it's great to see we haven't been charged a premium.

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Google Chromecast SDK is open for business

The day many a Chromecast owner has been waiting on has finally arrived. Google has officially opened the doors on the SDK making it available to Android and iOS developers to add support for the $35 HDMI dongle. It has previously been available as a preview, but with strict restrictions attached. Thus far, only apps officially signed off by Google like Netflix and Hulu Plus have been allowed access.

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Engagement, affluence, and value: The numbers Apple's using to show Android is #2

Apple believes their customers browse more, buy more, and are just plain worth more than Android's. And they're saying so now. A lot.

It's commonplace now for an Apple event keynote to include a slide or two pointing out Google's struggle to get tablet-optimized versions of Android apps, or to get any sort of usage momentum. That makes sense. Unlike the raw marketshare numbers that so often consume the popular media narrative these days, usage is hugely in Apple's favor.

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Google sells off Motorola for $2.9 billion. What does it mean for Apple? Nothing...

Google is selling off their Motorola Mobility handset business to Lenovo for $2.9 billion dollars. China Daily broke the story:

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Google Chrome for iOS now translating and compressing your data

A quick heads up for Google Chrome users on iPhone and iPad that the already discussed and promised update with on-board Translate and data compression is now live in the App Store.

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Google apologizes for outage, claims what we had was a failure to configurate...

Google services like Gmail, Calendar, Google+, and pretty much anything and everything that required a login was down for a while today, and it turns out the reason for it all was a bum configuration file that got accidentally, devastatingly pushed live. Ben Treynor, VP Engineering at Google:

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Horizontal vs. vertical lock-in: Until DRM dies, iTunes is no worse than Google or Amazon

Horizontal lock-ins are harder to see than vertical ones. When you buy a movie or TV show or book from iTunes, you know it'll only work on Apple devices. If you own anything else, all that content might as well be dead to you. When you buy a movie or TV show or book from Amazon or Google, however, it can feel like a safer investment, like you can play it anywhere and on anything. But it only seems that way. The truth is, you can only ever play your content on the devices the content and service provider — any provider — allows you to play them on, and only for as long as they allow it. We're just as locked to Google's will and servers, and Amazon's, and anyone else's. And we will be until such time as DRM (Digital Rights Management) is dead.

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