What you need to know
- Apple has canceled a number of titles for Apple Arcade.
- The cancellation is due to a shift in strategy for the service.
- Apple is leaving the door open to working with those studios again.
Less than a year since Apple Arcade launched to the public, Apple seems to be making some changes in strategy for the service.
Reported by Bloomberg, Apple has canceled a number of titles that were originally planned for Apple Arcade in a strategy shift towards finding games that would promote more "engagement" with the service.
According to the report, studios were paid up to the development milestones that they hit, but the financial impact was still felt for all, only to be compounded by the pandemic.
In a statement, Apple touted the library of games in Apple Arcade and expressed excitement for what developers are working on next.
Apple Arcade launched last fall and has grown to over a hundred titles. At WWDC, Apple also announced a major expansion to Game Center as well as more personalization for Apple Arcade on Apple TV.
Joe Wituschek is a Contributor at iMore. With over ten years in the technology industry, one of them being at Apple, Joe now covers the company for the website. In addition to covering breaking news, Joe also writes editorials and reviews for a range of products. He fell in love with Apple products when he got an iPod nano for Christmas almost twenty years ago. Despite being considered a "heavy" user, he has always preferred the consumer-focused products like the MacBook Air, iPad mini, and iPhone 13 mini. He will fight to the death to keep a mini iPhone in the lineup. In his free time, Joe enjoys video games, movies, photography, running, and basically everything outdoors.
Bet those devs will think twice about working with Apple on exclusives in the future.
I mean, they were responsible for producing something that would get people to subscribe. If Apple looks at it and feels like that's not what's going on, it makes sense for them to let the developers go. The devs are still able to sell the game on Steam or the iOS App Store etc.
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