Apple's iOS 14 is already at 26% adoption less than a week after launch

Ios 14 Hero App Library
Ios 14 Hero App Library (Image credit: Rene Ritchie / iMore)

What you need to know

  • Apple released iOS 14 and iPadOS 14 to the public on Wednesday, September 16.
  • Just five days later, it's already at more than 26% adoption.
  • iOS 13 was at around 20% after the same period last year.

Apple's iOS 14 and iPadOS 14 are off to a good start, with adoption already at more than 26% of all iPhones and iPads according to new numbers shared by analytics firm Mixpanel.

The report, spotted by MacRumors, has iOS 14 and iPadOS 14 sat at 26.32% adoption just five days after they were launched on September 16. The data is based on visits to websites and ad impressions generated by mobile apps, so it's far from 100% accurate. But it does give us a good idea of how popular iOS 14 is, especially compared to iOS 13.

Ios 14 Adoption Graph

Ios 14 Adoption Graph (Image credit: Mixpanel)

At the same point last year we saw iOS 13 sat at around the 20% mark, so things are on the up in terms of iOS 14 and iPadOS 14.

There are plenty of reasons to upgrade this year as well. Whether it's the new Home screen widgets or the ability to finally, finally set our favorite default email and web browsing apps, the new updates are winners as far as I'm concerned.

Oliver Haslam

Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more. He has also been published in print for Macworld, including cover stories. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too. Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.