Apple VR could be getting Apple Pencil support – just not how you might expect

Apple Pencil 1 and 2
(Image credit: iMore)

It looks like Apple has submitted a patent that will enable an as-yet-unreleased Apple Pencil to be used as a game controller in VR, reports Patently Apple. The patent details how a "Virtual character will be controlled with a variety of taps, twists, rolls, and other gestures." This could apply to a number of games on the Apple VR, and definitely sounds intriguing.

The patent further goes on to demonstrate a number of different sensors in the new Apple Pencil that would enable the control gestures. There are increased touch surfaces that rely on haptics and other movements to control different aspects of games, as it seems you'll be able to use the Apple Pencil to interact with physical objects in the game as well.

More Apple VR patents

The Apple Pencil control methods weren't the only thing in the latest patent. There's also more about gaze control, which will let you control games with your eye movements. This could be really exciting for racing games, or first-person games, where you could look around more and interact with objects in the game without moving around as much.

There are always Apple VR rumors, but as yet, any truly substantial news from Apple about the headset is yet to surface. It's looking more and more likely that there will be an Apple VR headset at some point soon, although what it looks like and how much it will cost are still unknown. Patents like this show that the Apple VR dream remains alive and well, albeit one that's not in our hands quite yet.

If you want to know more about Apple VR, then make sure you check out all the Apple VR rumors. Whatever happens, we can't wait to see what the headset looks like, and what this new patent means for games that we might play on it.

Tammy Rogers
Senior Staff Writer

As iMore's Senior Staff writer, Tammy uses her background in audio and Masters in screenwriting to pen engaging product reviews and informative buying guides. The resident audiophile (or audio weirdo), she's got an eye for detail and a love of top-quality sound. Apple is her bread and butter, with attention on HomeKit and Apple iPhone and Mac hardware. You won't find her far away from a keyboard even outside of working at iMore – in her spare time, she spends her free time writing feature-length and TV screenplays. Also known to enjoy driving digital cars around virtual circuits, to varying degrees of success. Just don't ask her about AirPods Max - you probably won't like her answer.