What you need to know
- The CITYROW MAX Rower now includes Apple Watch integration.
- Rowers will be able to see health data from their Apple Watch on the rower's screen.
- The MAX Rower is a flagship device priced at $1,800 right now and $2,200 normally.
CITYROW has announced that its flagship MAX Rower now includes support for Apple Watch, bringing health data from your wrist right to the rower's display.
The announcement, made via press release, makes the MAX Rower the first ever to include Apple Watch support that brings real-time heart rate monitoring and more to the rower's built-in display.
All of this is only available on the flagship MAX Rower, a unit that normally costs $2,200 but can be had for around $1,800 (opens in new tab) right now.
"The Apple Watch integration was something our community had been asking for as CITYROW continues to push further into the virtual fitness space," Helaine Knapp, the founder and CEO of CITYROW says via the release. "The way we workout is changing and consumers expect actionable insights that help them reach their wellness goals effectively, which is why we delivered the first Apple Watch integration for rowers on our flagship Max Rower."
Those looking to take advantage of this new feature will need to have an Apple Watch running watchOS 7.2 or later. And a $2,000 rowing machine of course.
Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more. He has also been published in print for Macworld, including cover stories. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too.
Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.
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