What you need to know
- Wondery has added support for Dolby Atmos.
- Podcast listeners will need a Wondery+ subscription to enjoy Dolby Atmos sound.
- Supported headphones will be required.
Wondery is officially the first podcasting platform to offer support for Dolby Atmos, allowing people to listen to their podcasts in a new 3D audio format.
Dolby had previously asked podcasters to begin creating Atmos content and now Wondery has confirmed that support is available via its Wondery+ subscription. That means that you'll need to pay $4.99 per month or $34.99 per year to listen in the new format. There's a free trial available, however.
Wondery says that you'll just need to connect a pair of "supported headphones" to your iPhone or iPad to listen with a new badge appearing on podcasts that have been created with Dolby Atmos in mind. Supported headphones include AirPods, AirPods Pro, and AirPods Max.
Want to get a feel for what Dolby Atmos podcasts can sound like? Dolby has a webpage available that offers some examples but the best way to test it out is probably to take advantage of that Wondery+ subscription trial. Just remember to cancel if it isn't something you intend to pay for.
You can learn more about Wondery+ on the company's website — that's where you can learn more about Wondery+ and its Dolby Atmos support, too.
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Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more. He has also been published in print for Macworld, including cover stories. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too.
Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.