Editorial

Interested in a flatter OS X interface? Look to iCloud for clues

Based on what I posted last week, it's clear that many of you — like me — want Apple to adopt a more uniform user experience between iOS 7 and OS X — a flatter interface for OS X 10.10. Rumors have abounded since January that Apple is working on just that by creating a "flatter" interface for OS X 10.10 (code-named Syrah) that makes icons and other interface elements more consistent with their iOS 7 counterparts. We don't have to work too hard to imagine what it'll look like: Just open iCloud in a web browser.

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A tale of two bigger iPhones

One of the more popular rumors making the rounds right now is that Apple will release not one but two new, bigger iPhones this year. The first would be the 4.7-inch iPhone 6 and the second, a 5.5-inch Apple "phablet". These rumors aren't coming from overly sensational, overly outlandish sources, but from mainstream news outlets and some of the more reserved financial analysts. Even so, information gleaned from supply chain sources, many of whom are working on a wide array of products and prototypes from a range of vendors, this far in advance, is likely only slightly more reliable than a roll of the polyhedral dice. But beyond the rumors, what could all this mean?

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Why Apple Maps lead me to a meltdown in Central London

There are rumors that iOS 8 will be addressing a lot of lingering concerns over the reliability and usefulness of Apple's Maps. I very much hope so. Because I bring to you this Monday a tale of woe. A tale of using Apple Maps navigation, Central London and lots and lots of swearing. This is the tale of how using Apple Maps to navigate through the British capital – right through the middle – lead me to a meltdown.

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OS X 10.10 is coming: What do you want it to do?

The feature list for OS X 10.10 Syrah has already been decided. I don't have any special insight to what it has, but I know what I'd like it to have — I made the case for a flatter interface, borrowing from iOS 7, and many of you agreed with me.

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From iWatch to iPad Pro: How Apple could fill the mobile device spectrum

Steve Jobs introduced the original iPad in 2010 by making the case that, in order for a new product category to exist between the smartphone and the laptop it had to be significantly better at certain important things than a smartphone or a laptop. A decade of Tablet PC ruins smote across the market space had made that clear enough. The iPad, case made, went on to achieve phenomenal success. Now, in 2014, the mobile market has grown and various companies are attempting the segment it with even more product categories, including:

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Does OS X 10.10 need a facelift? The case for a flatter interface

I don't think iOS and OS X are headed for a singularity any time soon. But I would welcome more visual consistency between iOS and OS X. Ready to burn me at the stake? Hold your torch for just a minute and hear me out.

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Heartbleed, the new OpenSSL hack: How does it affect OS X and iOS?

OpenSSL is popular open source encryption software used all over the Internet. It's been in the news a lot lately, with a lot of dire warnings about what a newly discovered bug means for your personal data. Is it a threat to OS X security or iOS security? Do you need to be worried about your Mac, iPhone or iPad being vulnerable?

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There won't be another iPhone-class product, not for Apple, not for anyone, not for a long time

Apple needs another iPhone-class product or they're doomed. We heard it right after the iPhone was released. We heard it right after the iPad was released. We're hearing it now. From shoddy journalists to market mad-people it's the single most consistent, most bullshit Apple narrative of the last half-decade. What makes it so daft, so egregiously wrong-headed, is that there isn't a business as big as the iPhone, not for Apple, not for anyone, and there won't be again. Not for years more to come.

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For game maker Aspyr, Mac App Store presents unique challenges

When Steve Jobs introduced the Mac App Store in 2011, he said that Apple wasn't trying to compete with other app download services. While that may be true — Apple doesn't enforce any sort of exclusivity requirement — the Mac App Store has evolved to present some unique challenges to app publishers. Case in point: Long time Mac publisher Aspyr, which plans to mix things up a bit in 2014.

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The Mac App Store and the trouble with sandboxing

I've written before about some of the limitations that Apple imposes on game developers who want to sell their games through the Mac App Store. The problem isn't limited to games — Apple's rules for how Mac App Store apps work keep lots of different apps from being distributed.

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