Iphone 3gs

Legally port Siri to unsupported iPhones, iPad with Spire [Jailbreak]

iPhone jailbreak developer chpwn, along with the help of planetbeing and Ryan Petrich, have released Spire -- a legal way to port Siri to currently unsupported iOS devices like iPhone 4 and iPad 2.

Spire uses a new method to obtain the files necessary for Siri, so it doesn’t have the copyright issues encountered by previous attempts. Similarly, rather than directing all traffic through a specific proxy server (and the associated privacy issues), Spire allows you to specify your own proxy server.

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Foxconn to double size of iPhone factory in China

Foxconn is planning to double the size of their iPhone factory in China at a cost of $1.1 billion dollars, according to Chinese news site China Daily.

The base will be centered on the Foxconn Science Park in Zhengzhou, provincial capital of Henan, increasing its current production lines to 95, said the Henan provincial development and reform commission during a conference. The expansion plan, costing 7 billion yuan ($1.1 billion), is expected to bring $20 billion in sales revenue in 2012, the commission said.

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pod2g hands over A4 untethered jailbreak to focus on A5 devices

pod2g has handed over his A4 untethered jailbreak to the Chronic Dev Team in order to concentrate on Apple A5 chipset devices, namely the iPad 2 and iPhone 4S. The Chronic Dev Team will test and finish his A4 untether for release as soon as possible.

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redsn0w updated to 0.9.9b9d with various bug fixes

redsn0w has been updated to version 0.9.9b9d in order to fix a few bugs. This update comes right after an update to ultrasn0w and after adding support to redsn0w for iOS 5.0.1.

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ultrasn0w updated to version 1.2.5 with more support for iOS 5.0.1

The latest version of ultrasn0w has just hit Cydia with support for unlocking additional devices under iOS 5.0.1. You'll need to have a compatible baseband in order for the unlock to work. Below is a list of compatible devices and basebands.

This version supports the following devices and basebands on iOS 5.0.1 -

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Spectrum reallocation enables unlocked iPhone to use T-Mobile 3G in a a few locations

TmoNews is reporting that some unlocked iPhone users may be picking up T-Mobile's 3G network in small areas of the Pacific Northwest -- specifically limited pockets in Nevada, Utah and California -- due to spectrum reallocation under the 1900MHz band.

Most unlocked iPhone users are relegated to 2G due to most of the T-Mobile 3G network running on the AWS spectrum of 1700MHz/2100MHz. We're not exactly sure what they're reallocating the spectrum for, however, multiple reports have surfaced from Howard Forums detailing a jump in speeds and, more specifically, the 3G network indicator popping up in the statusbar on their unlocked iPhone.

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All Apple A4 SoC devices now Jailbroken untethered on iOS 5.0.1

Famous Chronic Dev-Team member, pod2g, has confirmed that his untethered jailbreak is working on pretty much all devices with an Apple A4 system-on-a-chip running iOS 5.0.1. On top of A4 devices, he's also got an untethered Jailbreak for iOS 4.3.3 on the AppleTV 2 working.

Just to be clea

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Weekly Mod: how to replace a shattered or unresponsive iPhone 3G/3GS digitizer assembly

If you shattered the glass on your iPhone 3G or 3GS, a screen replacement is a relatively easy repair to perform. You'll just need a few tools and a new digitizer assembly to turn your broken iPhone 3G or 3GS from broken to good as new.

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iPhone 3GS production to hit over two million units in final quarter of 2011

According to industry sources, the ever popular iPhone 3GS is set to hit manufacturing quantities of over two million units in the final quarter of 2011. The reason for the huge numbers is apparently down to Apple’s increasing penetration into the entry level smartphone market.

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Why does iPhone seem more fluid than Android?

Fairly or unfairly, Google's Android often gets knocked for having a lagging or stuttering user interface when compared to Apple's iOS on iPhone and iPad. TiPb's previously guessed that this stemmed from very early architectural decisions made by Apple, who had a full screen, multi-touch UI -- albeit it a highly limited one -- in mind from the outset, as opposed to Google who originally had Android set up as a BlackBerry, Windows Mobile Standard, and Nokia competitor that had no need for high performance, sophisticated UI rendering.

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